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EXonestar

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Everything posted by EXonestar

  1. Oh snap - We're gona lose that with the patch aren't we? But at least we still have DP Ender in to Safe Jump setup , which also catches Rolls and etc.
  2. Kote Cancels ...oh man. Those good ol' Days. But truth be told , kote cancels + this version of litchi would probably be mind blowing. (As if people don't complain about litchi's enough already lol)
  3. Fancy~ Also try not to think that the patch is too severe yet. I hear loads of people attempting to make new combos and etc. Best to wait. Kurushi even mentioned there possibly more changes to frames and etc to come.
  4. Thx for the critique. My friend is going to look at it , in a moment. Much Appreciated.
  5. i assume its less distance traveled , cus that combo animation takes you for a ride.
  6. 2C is the way forward. no doubt. or atleast the best /easiest to do on such short notice. Not too fancy but knocks her down. Good Stuff Dude
  7. It just feels like bang can 5a out of everything. It quite annoying. Also Itsuu vs Nail just seems like a bad Idea. I spend most my time doing a hard knock down -> attempting to perform oki whiles trying to bait his D drive counters on wake up. Not alot of time to place the staff down 5D mode because he's flying everywhere... sticking to you. and if you're caught without the staff, you're pretty screwed. The only thing that feels right to do is IB his pressure till you see an Overhead...but that's kinda universal...
  8. Hi, my friend would like to have this video critiqued, if possible -he doesn't have dustloop (He's bloody lazy). Would you guys be kind enough to critique this Video if possible? Much appreciated if anyone can analyze this.
  9. 6D~C is the sword lunge that has projectile invinc i assume? If Mu does DP - is that a projectile?
  10. Much Appreciated. (He's Reading it now) (He also said thanks - The lazy guy)
  11. Young Valkenhayn Photo Link (Linked to Deviant)- http://fav.me/d77wggr
  12. My friend doesn't have a dustloop account - and since he's lazy I posted it for him. Would you guys be kind enough to critique this Video if possible? He reads dustloop so he'll see the critique. Much appreciated if anyone can analyze this. Please be sure to time stamp > make comments so that its easy to know what you're referring to.
  13. My Friend was testing this and was wondering why it doesn't work - he told me he was in training mode trying to do a well timed 5C for ages and he kept getting hit. Also catching 6D(1) > Crush Trigger is tricky. and even if you do see it coming - if that 5C doesn't come out (well timed) or if you anticipated a 6D(1) in to CT and it didn't go that way - either way , you could be giving away a 3.5k - 4k combo. (or lose a burst cus you'll have to get outta that situation) tbh a well timed 2a may be safer. (idk kag's frames but if 2a is fast. i think that's best) My friend tried punishing 6D(1) > CT and gave away CH's. this is quite dangerous ._. (also her 6D(2) Is +3 and her CT is +3 so ...either 2a her out of the CT if possible or respect it ....if only he could do like a micro dash > DP like ragna)
  14. I seem to lose myself in OD pressure sometimes. I think i should experiment with 6D > OD > mix up on blocking opponents. Have you got any quick examples of Mix up routes ? the only one i tend to stand on are 5a /5b in to 6 or 3 D in to some sort of cross up or even a 5b 5c 2a (whiff) in to 6/3D in to either a high 6a / 2b or kan-chan cross up. What do you think?
  15. No problems with nerfs. More damage on 13 orphans ,Yay
  16. As long as J.C CH send people flying across the screen as if they just got hit by a baseball bat. I Think I'll never stop having fun with her lol. Also here's the updates for litchi. Litchi Staff 4B – No longer moves forward during the animation. Increased recovery Overdrive D Attacks – Can no longer be moved during the an Overdrive Activation Motion Itsuu (C follow up) – Increased the startup of the attack, increased the recovery of the attack Kokushi Musou – Increased damage, decreased untechable time. Adjusted how the hit launches opponents, making it easier to hit with all the hits Chinroutou – Increased the animation speed when it hits. Decreased the forward movement of the animation
  17. What Airk said about hazama being top tier (even though they claim hes been nerfed each game) and tsubaki always getting square middle is an example of arc systems balancing at its finest. It seems like. For tsu its middle or bottom....
  18. Pktazn has spoken! I really hope they dont do anything stupid to her. Fair enough she may not even change but they best not ruin her......after she just got better :/ Also zouf did want a character wih crazy frame adv. Hazama awaits tbf lol. 5a 6b 214d~a 5b ...jeeez
  19. Tbh with the way arc sys balaces games. I just hope she gets out alive. I mean come on.....look at makoto. No offence to her in particular but look at how she is basically outclassed by a large majority of the cast. Be happy tsubaki is more viable in a sense you can win with her lol.... and before anyone says "but Goro" ,take away Goro and who else makes makoto look good. Yeah....arc system balancing and changes. As long as tsubaki remains viable we should be happy wih what minor improvements we get lol if they suddenly make her too ill be shocked tbh.
  20. 22D needs to stay away from CP. getting 4-5k off that in Extend when there was no such thing as OD. She'll bust heads with 22D (Unblockable) with OD. I agree with these minor wishlist changes. (its the little things they'll make her slightly better.) Her normals may not be amazing in the frame advantage department but that's ok~ Look at jin for example (6b is +on block just like tsubaki )
  21. Aiiiite cool. I'll be there brah !!!!
  22. If that is undergoing maintenance - whats the next best route? I don't have a lot of money if its gona be bus/trains / switcher-roo's and tings. D; (plus I'm lagging a suitcase)
  23. I agree with that 100% but with the way wolf mode is built for him to just "avoid getting hit" , although Nu excels in making it extremely hard for him. he does get around......flying wolves.... and its quite easy for a 6d/5d to whiff and such. But i agree with you 100% - too bad we're human unlike Nu ._.
  24. Especially in the non-halo mode. I really wonder how she is suppose to deal with that pressure without any reversals. 5a'ing out of valk's pressure can only be done if the valk either doesn't know how to wolf brake or fails to do it successfully. hence the reason why he's such a problem for most chara (even with their reversal supers/DP's)
  25. I have. I just don't press DCA fast enough most the time . Or occasional don't get the spin.
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