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ColorlessFox

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Everything posted by ColorlessFox

  1. That would be my problem, I though it was JC Neutral (or jc5) I had no idea it was jc2. (or in this case jc1) i kept trying to hit 6 to move carl forward, then hold 4 to move nirvana back... it was very.... unsuccessful. I'll go try it a bit in training. Much thanks.. also you said cantata, I always thought Cantata was the gear special when i read it (cause it's like lantabus cantata or something)... but durring the loke tests people were saying cantata uses more nee-san bar.. so i'm like. OKAY cantata isnt the gear... So what is it? Also, can i ask for a setup or two into the basic jump loop? dorm net doesn't do so good with searching through 30 minuet youtube videos. ^^; On an additional note, I sent you a friend invite on psn toast, prehaps you could help me sometime.. if it's nessicary for lessons, I'd pay actual cash for the tutoring of carl ^^;... I understand he's harder to learn, and i think i'm -decent- but i'm not proficient as cs2 carl by far yet... and with that 8/2 matchup with noel as my most frequent oponent... it's kinda stressful. At least if he's not using noel he uses hazama, which is incredieasy to beat.
  2. I think i do.. nirvana on the left, carl on the right, carl is in the air for most of the combo using his Jb, to Jc, and it goes for 3 times till he uses Ja Ja Ja and nirvana uses 3d for an oki reset.
  3. okay, i'll admit i'm seeing it increasingly and it's decided. I need to learn carl's BnB of cs2. The Jb> JC that he uses over and over again, i think it's called a revolover, regardless. can someone put in the exact commands in details for me so i know when to move nirvana forward and when to hit forward for C or B.... If i just hit the back button (when i last tried to learn this combo) i end up moving carl out of the way of the entire string and with too much distance between carl and the person "trapped" the combo breaks cause i miss and they can punish on wiff. Scrubbing it up as always, Colorless.
  4. thank you for counter assult help. When is it best used? secondly Guard break, I've done it occasionally with carl, but i dont know how to follow up a gaurd break properly. I always summon nirvana, do a backways throw (which bounces), Vivice(a), and then claploop.. I'm sure there is much more potential. (sorry to keep scrubing it up.) and on the topic of gold burst, I taught my friend a few gold burst hazama combos I saw in videos.. but, that was just to get him to stop playing noel, I played guilty gear where gold bursting was obvious in what it did.. is it just a damage multiplier here?
  5. Ah Zoogy, you have been one of the people i've been following the most closely on dustloop, i've been reading this since i decided to take the game seriously. It's helped a lot and durring CS1 it was an amazing helping guide. I'm fimmilar with karuboo's unblockables, Like 3C and 2]d[ (that is what your talking about right?) I've watched lots of youtube and i -know- carl isnt weak, He's two people.. I played ice climbers back when i played smash brothers, I like the way you can mix up multi characters together, how they can sync, and combo off each other to pin an oponent. Cs2 hurt me because my favorite things to do were to vivice when noel tried to drive, and start pummeling from both sides, or to Use a burst to send them flying into a 6D (green burst) and then chase in to start doing amazing combos. Dio is an amazing person to watch, he makes me smile so much, th eonly thing i wish i could do that i see in these pro videos so much is counter assult. Against rush type characters like makoto, noel and tsubaki I'd be an amazing way to turn things around, cause really Counterassult into 4c (or is it 5c?) will cause enough of a flinch that i can vivice and la campanela and then start up something fun. I miss clap loop, sure i can still do it but all of my old setups for it just.. nirvana died after the second clap now.. WHAT I DO LOVE is that the clap now takes away gaurd primers Put nirvana near the oponent when it's blocking and have her clap, if i hit with any attack while that clap is blocked for whatever reason it saps 2 gaurd primers. I frigging love that <3 Intently i've watched videos and i love carl dearly, If i'm not playing mr purple and his sister, i'm running around as lambda.. they are so different however I cant understand how i'd only be able to play those too and i loose with everyone else X33 NEways (since i seem to be getting offtopic) How do I counterassult? (i keep taking the tutorial lessons but i somehow cannot find it) I keep reading that Anima has super armor but if she's poked she stops running.. So.. i thought super armor was when she did things like 4D I rarely use my Heat gauge (except to gear super in very rare occasions) Does carl have any combos that could use rapid, more preferably as solo carl. I know I dont like saying solo carl anymore than anyone here does but cs2 requires at least some solocarl play. And on a very serious note, Is a fightstick better, or is it a prefrence thing? Oh and by the way, Thank you for all the previous guides help and posts you've made on this forum. You are an amazing person and you are the soul reason i wanna pick up my guilty gear and try to play Zappa instead of may.. Isnt that from cs1 carl's Challenge mode?
  6. Okay, So I might be new here but i skimmed over the pages I could, CS2 Carl seems to have the ability to break 2 guard primers with 8D -if- you hit the person with carl when they block nirvana's 8D, Tested furiously.. I've got the psn version of the game and i'm mostly avaliable very early american day hours (like 3am-noon) when i get off work. I'm looking to play against someone or a few people that actually know the character to tell me just how scrub tier I am. I mean, I know his moves, I dont button mash, and I can keep up with some players online.. but hakumans just trash me and I have a serious hard time keeping up with my friend's noel. She's great and all but after cs2, and loosing nirvana (mostly) I have a lot of trouble with noel games. her Aerial move where she shoots down just has too much priority, Mr hat (6A) dosn't reach her so I cant counter it.. I've only found myself able to vivice away from it. Her drive is annoying cause it can kill two primers and it's 50/50 mixup is -halfway- decent nothing too impressive. She is amazing at applying pressure. My friend uses a fight stick and contiues to smash on me for playing carl saying "your good with carl but carl is a bad character so you can only get so good" I know that it's been said by quite a few people on this board to play with carl you have to prepare to loose a lot, which i've done and i've gotten to a point where i can content, but.. I'm just looking to touch up my weakspots, and i'm not quite sure where to do that because this is the first fight game i've played serious business. I apologize seriously if this was the wrong board to post my concerns. right now my favorite combo is 5b, 3b, 623C, 6A, (jump cancel i think) J5B, J5A, J5A, J2C I have no idea how that damage is compared to the usual 5b, 3b, 623C, J5B, J5a, (jump) J5B, J2C I'd totally lead it into an oki (whatever that means) of 3 ]D[ but she always slams her fit onto the ground instead of rolling.. I'd assume i'm just not doing that well enough yet and i keep getting told by everyone at the little get-together. I'd be playing carl much more professional if i sucked it up and used a fightstick. Is it really worth the money? I thought it was just cosmetic for those who were used to it.
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