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Grandjackal

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Everything posted by Grandjackal

  1. Hey speaking of Tager and bad matchups, anyone seen the latest Yumura vs Shadow(Relius)? It looks pretty horrible on Tager's side. Like, wishing for CT Nu's return bad. Ignus's everything is too good at zoning (You have to super-jump and j.C to get over her "buzzsaw that takes upthe screen" move is especially annoying) or pushing you away. It's like Hazama in that he can just get a life lead, then sit back and laugh as you try to push through the wall that is Ignus. Though from what I've seen of Relius vs other people, they key to beating on Relius is to just completely disrespect him. Sledging through Ignus seems to work great, but your timing has to very cause while you're busy with pushing through Ignus, Relius can just come in and kick you in the shins. Ignis can absorb Spark Bolts just like Carl's Nirvana too, and Relius's Medoli (his spin of his pimp cape) craps all over Tager's Ds. Medoli in general looks nightmarish for Tager. Even if you get through all that and Relius is blocking, Relius's Dead Angle throws you back to the other side of the screen. Have fun with this one, guys. Looks like another "Get life lead, sit on ass" kind of match. By the way, if he gets cute with Rhapsody (He will,it pushes you back, but in case he tries to rush you down on top of that, like you have the life lead on him or something), remember. You can do this. http://youtu.be/FiLOKZbaZRU?t=10m50s
  2. Sorry bout the typo, fixed it up. And yeah, I could imagine any other starter to that combo would be better, but they'd have to be magnetized for that combo to work in the first place. Food for thought. Also, sorry about the horrid Hammerfall comparison. Teaches me to speak about characters I don't know better about. http://youtu.be/05ARkdQZBAE?t=10m42s From here, I think one thing to note is the following. A-B-3C-ASledge combo, untechable till you touch the ground form what it looks like, 999 damage. Looks useless, but it seems like it could be followed up with...Something. Seems strange it would end with putting the opponent in that state before he techs. Blockstring: 2B-2C-3C-ASledge-I dunno, because Ragna gets hit with it (it's like 10 seconds after the link I sent). ASledge lead to this. Asledge-A-B-3C-Spark-Colider-j.2C-B-4D 2361 damage, no bluebeating on either combo. Not sure if any of this is old news, but I just wanna see if any patterns can be seen. But it says something when you can apparently actually link ASledge into something without it bluebeating.
  3. Well, at least we got video proof of it now, so...
  4. Well, glad I could contribute the knowledge of that combo to y'all if apparently a player like Orion thinks it's a pretty good combo. Suppose since I am the one who posted it, it's my responsibility to clear up the notations, so that the combo is easier to read, and you guys can mentally prepare for it when EX comes out on console and outside Japan. 2D-6A-2C-Colider-4D Whiff-3C-Colider Whiff-j.2C-5B-4D: 3765 Damage, 4D and some 2D Magnetism stacked. Small combo looking at it on paper, but the timing on the j.2C when you do the colider pull has to be the annoying part of it all. As for B Sledge charge, my only thoughts on it really (and I'm probably just noobdreaming theory fighting here) is that with ASledge-BSledge and Charge BSledge sounds similar to Potemkin's Hammerblow and how he had that fake one where he just sort of headbangs, though I hardly need to point out the differences between the two that make's Tager's "version" of it worse. That's just a noob spouting out about a character he doesn't know (but is at least interested in), but if it dosn't sound silly well...there you go. Ahh ok, that's what happened with Jin's blade there. Simple enough I suppose. Thanks for the link, Orion. Much obliged.
  5. http://youtu.be/3I2uV0u7svI?t=10m19s Check this funky combo out. 9 hits, 3765 damage, keeps opponent in the corner. Also, in this vid, consider it a double feature of Tager vs Jin, unless this vid already got posted. Which case, my apologize. First Jin vs Tager is Tager's Yuu and Buru^hawai fighting off against Motomi.
  6. So I was watching some new EX vids, and I saw this very bizarre Tager combo vs a Jin player. http://youtu.be/3I2uV0u7svI?t=10m12s It starts when you see him land a Volt Tackle. Combo seems to be (and sorry for not using the numbers, I am still new to the community of arcade fighters, not quite familiar with the numbers corelating to stick positions) seems to be this. Down D-Forward A-Down C-Collider-Back D Whiff-Sweep C-Whiffed Collider(drags enemy from in front of tager to behind him over his head)-People's Elbow-B-Back D 9 hits, 3765 damage. No bluebeating. Keeps opponent in the corner. Thoughts on what looks like the wonkiest combo ever? Other thing I noticed in that bit of footage was that while doing Down D, Jin's Down D whiffs despite the ice blade Tager tackling right through it. Did Down D get some technical properties changed to it, did Jin's Down D get a change like a thinner hitbox, or am I seeing a problem that isn't actually there? Also, not sure I've seen in this topic people's thoughts on the new chargeable B Sledge. IMO it looks like another gimmick, but I'm not the Tager player here. What you guys thinking of it? (Hate Ragna needing to use forward B for his new midscreen combos, that clunky piece of crap...)
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