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Everything posted by EmptySkyForm
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I'd have to differ on that. Target and potempkin, ragna and sol, Ky and Jin, Eddie and Carl. There are some characters who are the same (if not have a lot in common), ark sys does have templates that it uses for characters. Millia however falls outside of that area, given her set. I'd have to say she is similar to Litchi or Valkenhayn, possibly platinum.
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Just curious, play style wise who is most like Millia rage from guilty gear? I really like her style after some practice and want to know who is similar to her in BB.
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I've tried Eddie, but it's tough to get down the negative edge with him. I'm used to it with Carl, but Eddie is just insanely hard. ABA so far has been my favorite out of the three (the other two mentioned being Dizzy and Venom).
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Digital: I liked your first post better, it was actually useful. This wall of text tells me nothing that I did not already know. It's just dancing around my question.
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I'm asking about a specific play style that is closer to that of characters that I already play. So far only a few people have given me actual advice. This narrowed it down to Venom or Dizzy, possibly Eddie as well. This advice of "try every character" is useless.
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Digital: please offer Real advice. I would not be here if I had not done that already. To me every character here feels the same. So I will have to agree with the rest of the posters. Venom does seen like my style except for the charge aspect, and ABA also looks good too. I'll have to try Dizzy a bit more but since she plays like Mu-12 I might enjoy her.
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Not a pick a main for me thread per se, just wanted input from people who probably know this game better than I do. I'm looking to find the rushdown character in this game, though one who is different. I play Relius in CSX, and Yukiko in P4A, so I was wondering who had a similar style to them in this game. In short, I guess it's someone who starts their pressure from far away and can lock the opponent down. Please advise.
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I suppose believing in yourself is one place to start. Many time I have been told that if you don't have faith in yourself, you already set yourself up to fail. Its a hard practice to pick up I know, but there is certainly truth behind it. Faith that you can achieve is what can get you through the roadblocks and the pitfalls. I guess its a practice I should learn as well. Its hard at first, but vital to success.
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True enough. Nothing worth doing is ever easy I suppose.
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Any who, I'm still alive here and kicking. As for the issue, it gets a tiny bit better. But getting beaten many times in a row causes all of those old feelings to rise once again. I feel like I'm hitting a wall (maybe or maybe not, I can't tell). I get the notion that I am not good enough, that I'm just a run of the mill kind of person (nothing unique or skillful). To cite a certain example: when ever I play Double in Skullgirls and get my butt handed to me, I get stuck in a slump. I don't want to be one of those average folks, but one of those who have true skill and mastery over a character. I don't want to mastery everyone in any game, or even to be number one (but its a nice side goal to aim for). Just hearing stuff like "your Double is scary" or "That's one of the best one's I've fought", anything along those lines would make me feel better. Its because I would know that I have gained mastery/strong skill with a character I like. But every match I fight online that I lose just knocks me down a few pegs each time, making me doubt my character and skill.
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I'm not entirely sure if Ren is even being serious. I get the sense we are being led on. Either way, only your attitude can get you friends and make the game enjoyable. Not winning.
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There is no pride on the line, I've realized that. Losing does not hurt unless you let it and winning does not mean you'll get more friends (people actually grow to dislike people who never lose). At the end of the day its just a game, meant to be enjoyed. If you get so irked and angry, then either cool your mind down or stop playing. Once it stops being a game it starts being a chore.
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This is true. Every time I play against other people in reality they tell me how good I am (some people even fear my Double/Relius a little). I guess there has to be truth to those comments, no just says them for the heck of it. I just need to learn to believe/accept things like those compliments, and to learn that it is just a game.
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I guess I just have to accept my skill (which is pretty good, or so I'm told) as real and get used to seeing losses as learning instead of crushing. But it's not so bad against real life opponents instead of online.
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The thing is, everytime I lose I play over the mistakes from the loss and it's just a reminder of how much I failed. Whenever I lose I'm reminded that I'm not good enough to play the game, or against better players. Beating small challenges just makesme dread the fight against better players, since I know I'll fail. So it is a matter of self esteem, since I get beat down when I lose.
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I feel that the only way you can do well/enjoy a fighter is to win at them. Losing is an imperfection that shows you do not have the ability to play the game. The only fun is fighting worthy opponents and beating them. The only thing that matters is that you are left standing in the victory pose. At least that has been my experience with fighting games.
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I doubt that. All my victories are small and my defeats are crushing. Beating a tough opponent does not feel good or anything, but losing feels so bad. It's like, why win?
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That's just it, I have lost the will to try any more. Its just that I am afraid to win because I feel the higher I go the farther I have to fall. So I don't try, and just stay the same.....afraid to win.
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I have an unusual circumstance and I wanted to get some advice from others on here, maybe you know what I mean. To put it simply, I have reached a point where I am afraid of victory. I am afraid of beating an opponent or even just plain winning. I just feel like there is just a crushing defeat waiting for me around the corner. So I just stick to fighting the AI on easy difficulties and don't really practice very well. I used to want to be better though, to want to fight better players, and to gain great mastery over my mains. But now I'm not sure what happened. Has this ever happened to you guys? Do you have any advice?
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Well it does not matter. I beat her anyway.
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The thing about that is I did it with Platinum and got no Astral finish, I still ended up fighting Mu-12.
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I have tried to fight the Extra boss in arcade mode (either Mu-12 or Ragna) and it is extremely difficult to do so. But the main issue is that I do not know how to fight them again. I can repeat it with any character, no dying the whole time. At the end there is a scene when he announces the boss and then nothing. Is it only a single try at all for any character?
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Saw it in the store one day and decided to pick it up. Returned it after playing it. Bought it again, played the tutorial mode, and then proceeded to fall in love with the game itself. Relius Clover just made the entire thing more awesome.
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Very helpful. I'll try this out in the future, hopefully I can start winning more with him.
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Why do Relius' approaches suck? I just can't seem to get in. His air normals are too vertical and ground wise they are pretty slow.