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Kamikaze_hfx

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  1. Hello Tao players, I'm having trouble with challenge 15 (BBCS EX) and I was hoping somebody could give me a few pointers. 2A -> 2A -> 5B -> 5C -> 6C -> Almost Becoming Two -> 6C -> 6C -> High Jump Cancel -> j.236B -> j.236B -> j.236B It's a pretty simple combo, but I'm having an extremely hard time High-jump-canceling (away from opponent) into the Cat Spirit 2. Sometimes I actually get the first j.236B to connect, and can pull off the next one, but the opponent always recovers before I can hit him with the third j.236B. Is there a way to increase hitstun-duration by delaying certain moves, or should I hit every move as soon as possible? I notice different 6C timing changes opponent's location after the wall bounce but the CPU demonstration seems to encourage the earliest inputs possible Also, Is it essential to high-jump backwards in order to land all three j.236B's? Sometimes I goof up and high jump straight upwards, and can complete two j.236B's, while missing the third one by a cilium. I'm sure I'll get it eventually with repetition, but any advice would be greatly appreciated, please and thank you! (p.s. I could do this AB2 ender with ease in CS2. What the heck happened? lol) EDIT: I tried harder, and finally cleared it. Note: is less angry -> do more better.
  2. The combo you suggested was extremely helpful. Thank you!
  3. Hello, other Tao players. I have a question about one of Tao's challenge combos, and I was hoping someone here could help me out. I've come to challenge nine, and I can't for the life of me, execute the Cat Spirit 2 madness at the end. - Is there an easier way to set this up to practice it? - Do I need "Almost Becoming Two!" in order to pull it off? - After the backwards high-jump and between every jump-cancel in the combo, am I supposed to input 236B, 236B or 236B-B? - Is it even a practical way to deliver damage? Any help would be great, Thanks!
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