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DevilTrigger

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Everything posted by DevilTrigger

  1. the sprite of Aigis in my thread is indeed her standing animation sprite. This one Yay, more stalking the net for vids
  2. Mitsuru and Aki get two, and I still don't have Aigis. Life is unfair at times DX. Sexy work as always though shtkn. Cool info about the burst, was always wondering what it looked like (net was down last few days so I'm just catching up now)
  3. For serious? That'd be awesome, I must thank you for that then shtkn, of course credit will go where credit is due lol. By the by, just curious but what are the status on the "ball" icons. I've been working on days on one but it's still bad lol (artist I am not). I imagine the main icons take priority of course but I look forward to see the little balls as well
  4. Cool stuff, makes me a little jealous lol. They look good though, especially (not to beat a dead horse) Mitsuru. Aki looks nice too
  5. Probably because Meganes are still a work in progress (albeit, this build looked a lot less glitchy compared to the TGS one, so these features will likely see the light soon enough
  6. I'm sure it's only 2 for the simple loketest reason. No doubt we'll have a few for both the chars and Personas I'm sure
  7. Surprised no one posted this here....maybe it's cuz a good half of you at least lurk my HQ anyway lol Some minor things really, the most to take out of this are some alt colors, as well as seeing what Aigis' bars look like for the first time The one on the left is fairly standard, just her Orgia mode meter. The one of the right surprised me as it looks to be an ammo counter. Her max ammo is at least in the 100's by that pics 075(or 076). I wonder if it can run out like Bangs nails or if you can reload the shots at any time. There isn't a reload command at any rate, so maybe it reloads automatically when you run out Also, official site has been updated to show stages under system. New stage even that takes place in a gym Taken for those lazy
  8. If anything, it sounds like it might work like Jin's astral. Now if it has the same properties obviously can't be known atm, but it's worth keeping a point of reference
  9. I'm sure there will be more videos, though my contact is being a smidge slow, though it doesn't help he's in the military so speaking to him can be hard at times. Unlike Capcom, Arc doesn't mess around with gimmicks, I feel like they usually make any "gimmick" char designed really well so even without the gimmick they're a strong contender. That said, speaking as a Persona fan I think it's awesome Naoto has her instant death skills, and how it's seemingly being done, as a fighting game fan has me excited since it sounds very rewarding but not derp easy either.
  10. If you wana hear the generic male announcer, our YT channel has those gameplay samples, where his voice is all over. Beats the heck out of CS2/EX announcer, that's for sure
  11. I think how it works is if you choose to have her, her pic will pop up and she'll do commentary but if you don't you'll just get the default narrator who just says stuff like counter, fatal, w/e.
  12. If she cheers for Yu-senpai specifically more than everyone else, she's getting turned off every match I play >__>. Added some more impressions/notes in my post in the loketest area, mostly talking about the game and Yu, Yosuke, Chie and Yukiko with some other stuff sprinkled in
  13. Post 1000, woo. Posted some further impressions focused on Aigis in the loketest thread
  14. More player impressions from Japan, from my contacts. New vids will be in the next few days btw, they're cycling through footage atm I'm told. Anyway, some Aigis impressions this was over Skype with him over it, I left out his name in case he didn't want it said. Should have more later few other minor notes/impressions, same source Color me shocked about Chie being more squishy then Yosuke
  15. For the record, there is gonna be an english demo at an anime con in Texas in summer time, I think the odds are pretty good we'll get it
  16. You can actually use your own All Out Rushes guard point to counter someone else's but since they all have different speeds and such, like since Chie's hops I'm fairly sure lows might whiff on her, just as an example
  17. I'm fairly sure the guard point begins from the white flash to the actual attacks animation end.
  18. P4U has counter assault though, which is the same as it is in BB. All Out Rush is it's own sort of command normal that actually has a ton or armor, I've seen Yu tank like 3 jabs before and it still came out. Whether it has a certain amount of armor or maybe you need a certain move to break through it I don't know.
  19. Uri, on page 96 (if you use the default page settings) I posted the correct movelist for Mitsuru you can grab there Tari, I think Hawk meant how I translated (I.E. inserted) the english terms in the movelist images. He worded it badly though lol
  20. Ziodyne has always been air ok. I'm sick of Chie now, I was hoping the 1st loketest video would be different....not more Chie -.- EDIT: Derp, you mentioning that made me check, I forget to insert the air ok icons on Yu's movelist, guess I gotta edit that in when I'm home as well.
  21. VIDEOS Chie vs Narukami (Teddie Tease)
  22. Its the move that looks like Iron Fist's assist of choice, which outside of a combo does like 1/4th of Narukami's health (remember, TGS players can't block and barely combo). Even in a combo it does a fair chunk, it's a great move to throw in when you need a little more kick (c wut I did thar) to your combo damage. I know a few of the vids from TGS on the MayonakaForums youtube channel has her using it, just check those out, she's basically in every vid TGS related lol. Speaking of vids, my contact says some should be ready to go later today (don't quote me on this though, in case his contacts don't get around to it) and as soon as they are (again, if) I'll post them here and make a post in the loketest thread to compile them all, keep the faith alive!
  23. I don't suppose that glasses note was answered.....then again, you probably woulda mentioned that if it was....ah well
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