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Scratch

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  1. This character...lol 5C>Houtenjin>OD>214D~66B>66 5C>6D~A>66 2D~A>4D~A>J7D~D>j.Cx2>JC>j.Cx5>j.236B 6.4k+ damage but whats impressive (or retard) is the meter gain hahaha. You use 50 for Houtenjin and gain back 46 or 48 meter lol. This is done midscreen as well. Also the part [214D~66B>66 5C>6D~A>66 2D~A] can insert 5C after 6D~A and before 66 2D~A which looks like this [214D~66B> 66 5C>6D~A>66 5C>2D~A] but its height specific and I dont know if it affects the overall combos or not. Never tried fully lol
  2. For the 66 5A timing, first go do gashou and see Haz hind legs (if you're on 1P side, its his left leg) and watch how the leg gonna be 'restore' back to neutral (make sure you hide Input Display or else you can't see the leg). After you get used to it, try 66 5A on neutral and get used to it. If the 66 6A comes out then you need to input it a biiiit slower the 5A. Then try do 3C>66 Gashou>66 5A. If the dashing overhead comes out, then that means you need to input slower but its a step in the right direction IMO. I don't master it yet but this is the easiest way for me to do it. I'm sure other people will have other tips to do it consistently. If you can do Hiren loops in Extend, then this part isn't that hard (and I suck at Hiren loops lol)
  3. Just tested it. 5C>2C works on crouch hit, thanks for telling me that.
  4. ...Huh, that combo makes me found out that if Yu 2C on an airborne opponent in the corner, the 2C will blow the opponent on the OTHER side of the screen. For example: *in corner* 2C>DC>5C>2C The 2C will blow the opponent to the other side of the screen lol
  5. 5C cant combo into 2C unless its a counter hit. For your second question, since Yu 2C blows the opponent away really far you cant dash cancel into 5B (on midscreen anyways). Think of Jin 6C on Extend. The only possible followup after that 2C midscreen is to use C version Zio or SB Zio. EDIT: Seems like you can follow up with Ziodyne C version as well. D version doesn't work As for near corner and corner, yeah Yu can Dash Cancel into 5B and 214C as well
  6. Just tested a bit of Yu 2C on the corner. It can be picked up by 5A and 5B so far and it can be followed up by Raging Lion A and B version as well from 2C, so someone might do some good combo on the corner in the future. Oh and it worked on standing opponent as well. Then again I'm testing it against Yu as my dummy so yeah.. As for corner carry, I haven't experiment much but since 2C can be dash cancelled I'm sure you can do some good damage too as well.
  7. I already copy and paste the original Japanese on Mayonaka Midnight. Here: http://mayonakamidnight.com/showthread.php?296-New-Loketest-12-22-12-25/page4 Its on post #35, #36 and #48
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