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_rFX

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About _rFX

  • Birthday 12/25/1990

Other Info

  • Location
    NJ
  • PSN
    AceOfLCMR
  1. Randomly join a lobby. Sees squirrel mirrors. Gets excited. ...Then the room closes and the dream dies. I guess it was a fun match to watch though.
  2. So few rooms up and yet, they're all 3-4 bars but they're all private Quit playing games with my heart BB. Can I convince anyone here to wanna play me...or nah? /notdesperateatall
  3. I love that guy. Maybe he's not the absolute best or anything, but he's really entertaining.
  4. Yeahh~Think I've only seen one or two of those. Ever. So that was really cool. Wanted to get in as many games as I could, lol. It's almost inspiring. :8/: Gotta get better so that the rare 4-bar unicorn won't get bored and scamper off. Figuring out how not to repeatedly slam my grill into swarms of bees might not be a bad place to start...Face is still swollen from the sting of those 8k combos.
  5. Why does this post have to be so relate-able
  6. These tight-knit clicks. Blazybloo High School sure is rough going. No one ever wants to have lunch with the new kids. but I brought pizza damn it! SIT WITH ME.
  7. ...Anyone wanna play a few against some random incompetent squirrel? Don't all line up at once now
  8. Idk. I'm probably just misinterpreting your posts, but you kinda make it sound like those top players are robots that never drop anything ever... Mistakes can obviously be diminished through practice/experience/skill, but is it ever truly a non-factor altogether? If you sit at home practicing something for hours on end, does it eliminate any and all possibilities of you ever screwing it up in the heat of the moment? It just doesn't strike me as some trivial barrier for new players that you can eventually surpass and never be bothered by again. It seems prevalent to some degree at all levels, even if the degree is inversely proportional to said level. It's the human element. Input errors. Questionable moves. You can't really eliminate it. It's essentially the foundation that all competition is based on. Who will screw up less; who's closer to that unattainable goal of perfection. Isn't that the concept behind stuff like just-frame moves though? I think it gives characters a certain limitlessness to them that's inspiring in a way, but I guess I can see the flip-side of it too. *shrug*
  9. I disagree. The duality is something I really appreciate. The fact that fighting games demand a multi-faceted skill-set is what sets them apart in my mind, and those super hard combos are what lured me in in the first place...>.>. Execution/dexterity/whatever is never the most valuable skill to have in a fighter; that much I've learned all too well; but to diminish it's role to the bare minimum would detract from my interest in the genre. I don't want chess in fighting form. I like fighters as they're currently constituted. I don't think reducing one of it's aspects would be an evolution. There are enough characters in every roster that they can appease those who are less fond of that aspect of the game, without depriving the ones who do enjoy it.
  10. Pls no CG or low-quality anime astral. The in-game animations are so much better off.
  11. Eh. Don't suppose anyone here plays Makoto...who would be willing to waste their time on a few matches against my own sub-par squirrel'ing...? Feel like it might help if I could fight someone who actually uses the character, but the only other Makoto's I've ever seen were newer and somehow even worse than me, if that's possible(how, I don't even)
  12. http://www.dustloop.com/forums/showthread.php?16273-http-vk-com-uluchshit_zrenie-%D0%BB%D0%B0%D0%B7%D0%B5%D1%80%D0%BD%D0%B0%D1%8F-%D0%BA%D0%BE%D1%80%D1%80%D0%B5%D0%BA%D1%86&p=1497103#post1497103 http://www.dustloop.com/forums/showthread.php?16274-http-vk-com-uluchshit_zrenie-%D0%B2%D0%BE%D1%81%D1%81%D1%82%D0%B0%D0%BD%D0%BE%D0%B2%D0%BB%D0%B5%D0%BD%D0%B8%D0%B5-%D0%B7&p=1497104#post1497104 http://www.dustloop.com/forums/showthread.php?16275-http-vk-com-uluchshit_zrenie-%D1%82%D0%B0%D0%B1%D0%BB%D0%B8%D1%86%D0%B0-%D0%BF%D1%80%D0%BE%D0%B2%D0%B5%D1%80%D0%BA%D0%B8&p=1497105#post1497105 http://www.dustloop.com/forums/showthread.php?16276-http-vk-com-uluchshit_zrenie-%D0%BE%D0%BF%D0%B5%D1%80%D0%B0%D1%86%D0%B8%D1%8F-%D0%BF%D0%BE-%D0%B2%D0%BE%D1%81%D1%81%D1%82&p=1497106#post1497106 http://www.dustloop.com/forums/showthread.php?16277-http-vk-com-uluchshit_zrenie-%D0%B1%D0%BE%D0%BB%D0%B5%D0%B7%D0%BD%D0%B8-%D0%B7%D1%80%D0%B5%D0%BD%D0%B8%D1%8F&p=1497107#post1497107 http://www.dustloop.com/forums/showthread.php?16278-http-vk-com-uluchshit_zrenie-%D0%BF%D1%80%D0%BE%D0%B2%D0%B5%D1%80%D0%B8%D1%82%D1%8C-%D0%B7%D1%80%D0%B5%D0%BD%D0%B8%D0%B5&p=1497108#post1497108
  13. Hmm... *recognizes PSN tag from like 10minutes ago* *reads post* ...... *sigh* I'm so bad at this.
  14. Wouldn't that just be like, a game of Rock/Paper/Scissors acted out by two big burly dudes groping each other every time they happen to guess right? Every grappler would have 1 billion(!) HP, and all non-grab options wouldn't even make a dent in it. Would not play. Sounds fun.
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