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Skorm11

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Everything posted by Skorm11

  1. they tk it in case of HS, and most of the time it's JI in the case of 5K
  2. {...and actually people do get afraid of I-No's rushdown. Don't know if you've ever been on the other end of I-No coming at you but a proper I-No player is insanely difficult to block. You get beginners who will do 5h, 2k, 6p, 5h, hcl all day and they're nothing to worry about, but a proper I-No player is another world. All of her gatlings in Reload should be exactly the same as they are in AC. which ones are different?
  3. And for those who think, that playing on keyboard is hard...well...it's not , it may feel different for those who are used to stick/pad...but for me it's the easiest way, cause i play everything on keyboard , and 360 is easy for me...i even saw machine cl on keyboard
  4. and there is 1 other thing i love about i-no, j.S+j.D+overdrive it confuses some players, cause they are used to get attacked low
  5. Hey guys, sry for the long delay,i had some activities at school...btw, a friend just told me and easy way to FD j.D, with backward+j.D+p+k+s with no burst, it's working 100%, and i kinda play a beginner+advanced style of i-no....though i enjoy using her jump overdrive when ppl don't expect it... and like so she gets to be more fun
  6. ok, i finally got the hang of it... but i do it too low -.-
  7. the time reaction at the buttons are the same...the only thing "better" a stick is the little ball joystick...that dosn't rly do much ok, maybe it would help me at a machine gun CL ... but that's kinda all..
  8. stick...hmm... why would i buy a stick? -.- when i have a... keyboard :D
  9. This j.D FD cancel is a really hard move on keyboard...it won't cancel it X(
  10. Didn't buckles do this ? -.-
  11. Wow, all this topic has all gr8 stuff i didn't know lol, happy that at least this is active
  12. http://www.youtube.com/watch?v=aaFRp9nlZWA hey, does any1 know how does attsun do that mini high jump? I can't do it, even if I FD
  13. http://www.youtube.com/watch?v=NFdxfxrCpYU Pestilence...here is the proof that i-no in #r is not that weak... :D
  14. yea, i noticed yesterday... you played Testament right?
  15. or j236+P , j236+K
  16. ok guys...but um..this doesn't help too much...espacially in #R, i have like....2-3 combos... 1 which is almost imposibble to break... if she has tension that is... and most of the time she has...but slayer and sol players annoy me so damn much X( ... so i need a new game style...different from every other on the net...with more j236+S
  17. well maybe, but i dont like AC that much...it's like to easy in a way... 3-4 j236+P/K/S -.- that's too much -.-
  18. Oh yea, and 1 more thing that sucks in #R, after she dasher forward he can't airdash again like in ac/slash
  19. And btw, all these combos in the video aren't working in an actual match...i mean most of it does..but there are some that aren't
  20. Well she has a ton of damage, that's for sure... but after a time, it gets boring That's why i think to transition to veno...i tried to transition to Johnny, but that's rly hard....and i can't do the TK DB :|
  21. Even so, at least i know to play with 2-3 chars normally at least C-B rank
  22. Yea, i am thinking of learning venom, my okizeme game is kinda unbeatable now...only dash S then 2K-6P-5Hs-HCL FRC airdash CL FRC - HS - HCL FRC airdash CL and so on...
  23. Oh i understand that's too bad, in slash/ac i-no has more combos In #r she has only frc combos :|
  24. hey btw, don't you guys know a topic where the note mechanic is explained?... cause i dunno how to reduce the speed or to increase it
  25. yey it works, thx alot , i need this cause i rly got bored from the 6p 5hs hcl frc airdash :| :D
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