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Minigrinch

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  1. I try to avoid doing D verse it because either its hitting through it or more likely the timing is off due to latency, so it ends up being a bit too risky to use. I guess theres not much I can do other than be forced into blocking, which sucks due to the primer loss but I guess I'll have to figure something out.
  2. The only way kishuu ever hits is if you do it before shes even started doing the animation, so its not a very reliable way of countering it, and my friend rarely does it as a straight up attack unless he has 50 heat or i'm on low guard (it takes a primer per block for some reason), any other time he just baits me into aggressing, high blocking or countering which leaves you open to her low attacks and grabs.
  3. Kishuu tends to be my main way of agressing when I have the gems but it only seems to hit during the first bit of 236b, once she begins the downward half its attack hitbox is much larger than her hitbox and it just hits me anyway.
  4. Anyone got any tips on beating Platinums 236B? So far one of three things happens: I Aggress it and its large hitbox, low invul and better priority annihalates me, usually leading to corner combos and death. I try to predict it and D and just get hit by 3C or B+C leading to the same thing as above (I swear 236b breaks through his counter sometimes too, may be latency though). And lastly I try literally anything and just get grabbed (usually into 236), is there any safe agression and movement Hakumen can do that doesn't cost gems or make you vulnerable to grabs? It seems quite a strong move, even its recovery on being blocked is grab immune when she does the little hop, and god forbid she rapid cancels it.
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