well he's probably the most underused character so far via what we've got on video, i saw fumo play one and he got blown up, but obviously we can't draw any conclusions from that so early, but we're still lacking a lot of information. We haven't seen OD used to anywhere near it's potential, but i think replacing gold burst with that probably weakens us so far since the reward was so high, and in a lot of cases can decide the match, also gives the opponent something to be concerned about with their oki (admittedly i still don't know what OD does exactly, pre curse it makes next curse move insta curse, or get 50% on block?). I think our gatlings are worse, especially losing jc > jd, and that coupled with move properties changing (5d can't be jump cancelled) means we can't get midscreen 100% meterless and without OD. I suppose our zoning game has improved with the new moves, and as i said before i think our invisibility game looks more fun cos we can keep them guessing with j6d or the spider move (is this an overhead?).
Those are my thoughts, maybe misinformed on some stuff, 2c looks better though, we can get meterless 100% curse from its wallstick i think?
EDIT: forgot to mention jb not being jump cancellable.