Just in case anyone's wondering, the team is made up of 7 people including me. I'm the project lead/game designer/writer, I have a friend helping with game design, 3 guys doing the programming, a 3D modeler, and our 2D concept artist. I've also got a music/sound friend who's gonna come aboard when the project gets funded. We're trying to go for a NieR or God Eater style of sound, if anyone's familiar with those games.
Gah, you know what, thanks for saying this. I had something planned to balance the 2 schemes, but now that I think about it, I would just be handicapping Classic Style even further. So, here's what I'm gonna do: Have a modest moveset for all characters (I was originally going for Tekken-sized movelists) to make sure both Styles can do the exact same amount of moves. The only difference is execution. In the end, Modern Style is still gonna end up being the easier scheme, but since both styles can do the same amount of moves, it is totally different from say Normal Mode and Simple Mode in Marvel vs. Capcom 3.
What do you guys think?