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Mint

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  • Location
    Tokiwadai Chuugaku
  • PSN
    Mintyflavour
  1. Wait... there are unblockables in this game? And 'bubble oki' is using the bubble after a combo as a meaty to catch opponents tech rolling right? I tried to apply that to my mixup game but its feels kinda weird to do a move as slow as that as a meaty and i feel it could be easily reversal'd but i'm not too sure about that as i don't really have enough experience to say thanks so much for the advice though!
  2. i play platinum the trinity lol but i would like to play a heavier mixup oriented character
  3. Thanks so much man, coming from playing a game where a lot of characters are based off of hard knockdown setups it was really weird to get used to the wakeup system in blazblue and how to mixup on wakeup but now i guess i understand it a little better
  4. Could that be done with any attack that has the ground hit property and does it reset the scaling/combo counter?
  5. Thanks so much, and by chance is there a limit on how long they can stay on the floor without tech'ing? I've had a few experiences where they just lay on the ground for a LONG time after i finish a combo
  6. Kinda new to this genre of fighting game and was wondering if there was a true "Hard Knock-down" that can't be tech'ed much like a sweep or throw in street fighter. Just wondering cause the wakeup game when i'm playing is quite difficult to understand and it seems its possible to roll out no matter what string or combo is done. Thanks in advance!
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