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OmniBot

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Everything posted by OmniBot

  1. I think it's faster. After finding out that 6B somehow stuffs Mu's 2A and 2B after IBing ikutachi, I did some rough testing and I think it has 11 frames of start-up now.
  2. With the 6A gimmick, you can do it a little earlier and chain into 2C for an air unblockable reset, and ~6.5k if it fatals. I was also going to include that version but the clip was corrupted for some reason and I didn't want to record it again.
  3. I had mentioned that I was working on a Bang and Tager CMV a while back in Heartless's net-play lobby. I remember that some of you guys were interested, so I'll post it here since I doubt anybody checks the Extend video thread any more. Hope you like it! http://youtu.be/6IJfelpctRU
  4. http://youtu.be/6IJfelpctRU It's a bit late with BBCP out now but I made an Extend CMV. It's mostly Bang and Tager stuff.
  5. Combo #1 YPO: FC 2B(236C) > 214B (2nd hit only) > (236C hits) > (backdash if far hit) > dash > j.B > dj.A > j.214B(2C) > (2C hits) > j.214B (3328 DMG/39 SP Gained) Good damage and corner carry for 0 SP and mid-screen position. All versions of this combo can start with FC 5B > 2B(236C) > 214A instead for similar damage. Combo#1 ver. 2 YPO: FC 2B(236C) > 214B (2nd hit only) > (236C hits) > (backdash if far hit) > dash > j.BB > dj.214B(5C) > (5C hits) > 214B (2nd hit only) (3631 DMG/47 SP Gained) Stronger still, but only works if you reach the corner. Combo#1 ver. 3 YPO: FC 2B(236C) > 214B (2nd hit only) > (236C hits) > (backdash if far hit) > dash > j.BB > dj.214B(5C) > (5C hits) > 214214A (4281 DMG/38 SP Gained/50 SP Used) Not quite as strong as an optimized Titanomachia combo but builds more meter and offers good oki. Combo #2 YPO: FC 2B > 214B (2nd hit only) > 236236D > 5AA > 2B > sj.B > j.214B(5C) > (5C hits) > dash > 2A+B (3745 DMG/16 SP Gained/50 SP Used) Highest damage I could get before awakening with 50 SP. Combo #3 FC 2B > sj.B > j.214B > 214214D (214C > 5C) > 5AA > 214A (2nd hit only) > (214C hits) > dash under > 214B (2nd hit only) > (5C hits) > 214214 > (214214D hits) > ]B[ (5446 DMG/15 SP Gained/100 SP Used) Reliable Titanomachia combo that switches sides with the opponent. Best used when cornered to gain the positional advantage. Combo #4 CH B+D > 214214D (214C > 5C) > (dash if cornered) > 2A > 5B > (214C hits) > dash under > 214B (2nd hit only) > (5C hits) > 214214 > (214214D hits) > ]B[ (4688 DMG/8 SP Gained/100 SP Used) Same deal as Combo #3, but starts with a DP. Easiest when done while cornered. Combo #5 YPO: CH 214B+D > 2A > (214D hits) > 214A (1774 DMG/18 SP Gained) Simple DP combo that does about as much damage as the 2C combo but is easier. Combo #6 corner: j.CD(8C) > j.214B > (8C hits) > 214B (2nd hit only)
  6. 'Twas a most enjoyable evening gentlemen. The level of competition was refreshing. Gonna work on my Carl fo sho when I get home.
  7. I'll be at Foonzo tonight. Looking forward to getting my rusty ass handed to me by the Montreal beasts.
  8. Just BB. I've dipped my toes in other fighting games but I always come back to BB.
  9. Sup guys, I'm coming up to Montréal for a week on the 26th, and I was hoping to get a taste of the competition while I'm visiting. Is there any particular day or time that you guys gather at Foonzo?
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