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Shariban

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  1. Thanks for the tips, I will test that
  2. Thanks for the really quick and detail answer. I understand why it's so tight to execute this combo. I will practice it until 100% of my attempts will be ok. I will train a 5K, 5S, lv3 RI, 66, 5S, lv2 SV. A decent amount of damage on this one.
  3. Thank you for your answers. You are right, 5K is hitting otg I can do this combo if 2D is CH. I have plenty of time to hit the opponent in the air with 5K. However it's a very tight timing to 5K just after the CC. I tried on testament, maybe it's easier on a lighter character as you said Do you know another combo like this one (please easier) who can launch the opponent in the air with a beginning combo on the ground? Thank you in advance
  4. Hello every body, I am a new beginner on this game. I m working hard on it but still have some problem to execute combos. For exemple, this one: 2D, 214D (CC) 5K, 5S© JC j.S, dj.S, j.HS, SV When I tried to Jump Cancel on 5S©, character tech really quick and move very far from me. I don't understand the timing. Even on corner I can't finish the combo T_T Someone can help me with this? Maybe a video? Thank you in advance for your help
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