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midscreen 5AA > 5C > 5BB > jc > j.C > 5AA > 5B > 2B > 2AB > 236A [2627] https://www.youtube.com/watch?v=3dChi6khN6c anti air 2B > 5C > 2C > 2B > 5BB > 2AB > 236B > j.B > j,2B > 5A > 5C > 2C [3171] https://www.youtube.com/watch?v=hWMNGzaQqT0 corner 5C > 2B > 2AB > 236236AB > 2AB > 236B > j.B > j.2B > 5A > 5B > 5C > 2C > 236A > 236236C [6015] https://www.youtube.com/watch?v=n4OwhgSWK_4 5C CH > AoA~D > dash cancel > 2AB > 214A/B~C > j.2B > j.B > 5BB > 2B > 5C > 2C [3848] https://www.youtube.com/watch?v=CQmKXfbMInA 5C > 2B > 5B > 5C > 2AB > 236236B > OMB > 236B > j.B > j.2B > 5A > 5B > 5C > 2C > 236A > 236236C > 236A > 236236C [6907] https://www.youtube.com/watch?v=jSR3hlo8C-8
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While they said the proration was weakened that does not mean the 1000 SMP is gone on Garu. We'll get a little more damage tho, think of it as she is more "complete". Also the 2C change could a tiny bit help it not get upbacked.
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Garudyne has fatal counter recovery :X
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I'll start off with some habits you showed you have -a lot of different grab habits, pretty much looks like you default to wanting to grab if theyre near you. Some examples: wake up grab, grab after one blocked 5A, grab when SKD empty jumps you -after j.C knockdowns you went for 5D meaty way too much -a lot of airturn j.D, even when they're right next to you you sometimes default to wanting to get this read. Doing j.D like this is about covering space or getting a read on someone. You aren't using it like that. -you pick odd times to mash in general, after one blocked button its not just grab you do a lot of weird mash like roll or 2b Other things to note -Stop doing garu combos into 5A 5C, 2A > 5B or just raw 5B if possible is always better -If youre going to do the 2b ch j.B route do 5b sweep dgarux2 and not just 2b jb 5a 5c -for future reference you can roll a lot of this 5dd mixup -when narukami has meter you have to watch out on your mixup because he should be looking to super your thanatos mixup on reaction -last round first game you shouldve tried to get a gold burst since he was baiting your blue burst so hard, you couldve got it on the ja 2b setup -at 3:01 you dont have to do B zios when youre doing zios like that, unless youre close to them and want them to block(b zio low to the ground is around +9 +10) just do A zios -at around 5:30ish, blue burst into ex flames is not a good idea and really risky, even tho you got away with it in here you couldve lost the entire round to this decision -at 5:40, you couldve picked up this ch 2b with 5a -at 7:24 you shouldve did a.bufu(youre probably aware of this tho) -at 8:08 using the meter for ex flames damage was questionable Misc notes -blue flame setups can get killed by 5a by characters with 5f 5as, skd didnt do it in this set but he couldve just broken thanatos over and over with 5a. Its a risk because you can just 5a or 5b behind thanatos to tag his button but its an option to keep in mind -whenever you do j.C knockdown into air dash j.B, keep in mind the entire cast has options for this like 2B or sweep low profiling it In general I'd say to work on confirming better, learn when/where to mash against things, and vary your mixup much more. Mixup isn't actually mixup anymore when youre doing the same things a lot of the time. Liz does not have anything rigged enough to just repeatedly do like other characters(Narukami 5d)
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12/5/2013 Shinjuku Sportsland Singles Elizabeth vs Nakiri Kanji
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It's a uinversal buff in P4U2 that sweeps low profile(except Kanji)
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If you use it as a blockstring that is probably the case, you will just have to be good catching their mash with it. As an oki option charged 2C is going to be great. You don't see 2C oki in P4U because they can just let it yellow beat until they can get out. You have to do just do one 1 or 2 2Cs only then call that out with Maragidyne in the current game. In theory charged 2C should just beat regular/late/notech and just be totally safe since it removes recovery for Elizabeth. This was probably one of the big ways they went about taking her damage away. When I asked Okusan about Elizabeth on Twitter he told me she was a low damage character now lol. If 236D can't be used much in combos anymore(you probably can) I'm waiting to see fatal combos that are just 5C > IAD jB > 5B > etc.
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So Elizabeth sweep got buffed so much, it can low profile Mitsuru 5A free now!
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It doesn't have armor during the charge but it takes away the recovery from 2C. So you can do things like charged 2C > 2C, charged 2C > 5D instantly. Essentially any mixup you can do with 2C atm with OMC you can do without meter just doing charged 2C.
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I'm actually really excited for her. How fast Maragidyne is now is going to be hilarious in neutral vs a lot of the cast. Also if they fix the bug and you can still somehow combo into randomizer... lol. LETS GO SETUPS WITH NEGATIVE PENALTY APPLIED. So many ideas, too bad we don't get the game until next year summer. Anyway, Okusan is playing Sho at the moment, he was the red and black Sho in the Tokyo Leisureland video.
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11/28 Tokyo Leisureland Aigis vs Elizabeth Kanji vs Elizabeth Mitsuru vs Elizabeth Elizabeth vs Akihiko
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11/28 Tokyo Leisureland http://www.youtube.com/watch?v=hjwv3_hz4GE
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They already found a game breaking bug with Elizabeth :X. Doing SB Maragidyne into Randomizer makes the other character on the screen disappear permanently for the round. http://www.nicovideo.jp/watch/sm22350517.
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Misc Videos Collapsed: Tutorial Videos: - Collapsed: Combo Videos: [06/11/2014][1.10]Elizabeth Poison and Randomizer combos by Damosu [5/12/2014][1.10]Elizabeth Combo Compilation by Damosu 02/02 [5/12/2014][1.10]Elizabeth Combo Compilation by Damosu 01/02 [2/5/2014]P4U2 Elizabeth Hamaon Combos [1/24/2014]P4U2 Elizabeth instant kill combos [12/13/2013]P4U2 Elizabeth Combos [12/1/2013]P4U2 Elizabeth Combos
