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Everything posted by kibakirain
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Michi's Land of Wonderment and Joy [Commissions: Open!]
kibakirain replied to Michi's topic in Zepp Museum
No need to rush your work but I'm looking forward to that picture. -
BlazBlue Question Thread - Ask your questions here!
kibakirain replied to KayEff's topic in BlazBlue Gameplay
I'm planning on making a new PSN account for BBCP and share the account with my friend(I have a PS3 and he has a PSVita) for the DLCs. I have the NA BBCP and I live in Southeast Asia. Also, my friend wants to use the account for his Hatsune Miku game, which is japanese. What kind of PSN account should I make? -
Chrono Phantasma Story Discussion [fun tentatively allowed again]
kibakirain replied to Chaoschao222's topic in Zepp Museum
What?! I was looking forward to that. Is there a translated library anywhere? -
Now that the NA BBCP is released, was anyone able to guess who the NPC's english voices are?
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Persona 4: The Ultimax Ultra Suplex Hold Story Thread (spoilers)
kibakirain replied to Vulcan422's topic in Zepp Museum
Atlus does not ass-pull, so I highly doubt (and do not want) Ikutsuki is alive. Besides, he's not a fan favorite... -
Persona 4: The Ultimax Ultra Suplex Hold Story Thread (spoilers)
kibakirain replied to Vulcan422's topic in Zepp Museum
That's detective Kurosawa. -
When I said that it reminded me of the Black Rock Shooter anime I meant that it had similar animation. I never said the animation of BRS was good cuz I personally didn't enjoy the anime. PS I'm a She. Everyone is entitled to their own opinion, so there's no need to bash on others. The thing I said about the movement of their ponytails is about how clumped the hair is together even if it's moved by the wind. The thing with animation today is that 3D costs less and requires less time to animate compared to 2D because you make the models move from one point to another, while 2D is drawn by frame, meaning more time to make.(that's why Skullgirls takes a while for them to add the DLC characters.) Anyway, I feel like this is getting off topic so I'll change the subject. According to this article, the reason why BBCP is not on the Xbox 360 is because of the limited space. http://www.siliconera.com/2014/03/03/blazblue-chrono-phantasma-producer-bringing-blazblue-different-consoles/
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I've watched all of the GG Xrd videos long ago. I'm not dissing GG or anything but the way their ponytails move looks unnatural. This reminds me of the Black Rock Shooter anime.
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I've seen them, in fact, all of them. I also think Arc's sprites is what makes them unique and gives their games that certain charm. I personally think that Blazblue is one of the best looking fighting games out there, given that they were able to use 2D characters and 3D backgrounds so harmoniously.
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I wouldn't want Blazblue in 3D because Blazblue is drawn in anime style. From my point of view, making anime characters into 3D models that look good would be very difficult, especially cell-shading and hair movement.
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Blazblue Calamity Trigger is on Steam.
kibakirain replied to BlackYakuzu94's topic in BlazBlue Gameplay
I'm one of those people cause of financial reasons. (though every sunday I would visit my cousin's house to borrow his PS3) -
BlazBlue Official Art Thread and Directory
kibakirain replied to Chaoschao222's topic in Zepp Museum
Didn't see this pic in the art thread yet, so... [ATTACH=CONFIG]2832[/ATTACH] -
Chrono Phantasma Speculations/Theories [rules updated 10/14]
kibakirain replied to Chaoschao222's topic in Zepp Museum
Say, What's Nemesis Horizon and what does Terumi want with it? -
Chrono Phantasma Speculations/Theories [rules updated 10/14]
kibakirain replied to Chaoschao222's topic in Zepp Museum
Noel's not that type of girl who would wish for someone to die just because she dislikes him/her.(save Hazama) -
Chrono Phantasma Speculations/Theories [rules updated 10/14]
kibakirain replied to Chaoschao222's topic in Zepp Museum
I know Hazama existed for sure. He was talking to both Makoto and Tsubaki in Makoto's story and in the drama CD. I think Terumi existed as well but only in ghost form, like how he appeared in Rachel's CT story mode. He didn't appear in the drama CD nor in makoto's story mode. -
Why did BB suddenly become M in the eyes of Australia? I remember BB being T and having very little about sex.
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Persona 4: The Ultimax Ultra Suplex Hold Story Thread (spoilers)
kibakirain replied to Vulcan422's topic in Zepp Museum
Does anyone knows what happens in Naoto's arcade, or at least which characters does she have a fixed fight with? -
BuruRaji D - BlazBlue Radio Discussion [The new season!!]
kibakirain replied to kosmos badgirl's topic in Zepp Museum
Anyone willing to translate the options for voting? I wanna vote. -
Thanks Sourenga! It's nice to see some of the differences between the TV and BluRay versions. Now I'm considering if I should get a BluRay copy myself.
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I dunno, I find the PS Vita controls to be too small for my taste. I'm having trouble inputting some specials. I prefer either but I tend to hold the controller analog like a fighting stick.
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Here's a new one: This time it's Lambchop! Higher Res: http://kibakirain.deviantart.com/art/Lambda-11-431546805?q=gallery%3Akibakirain&qo=0
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Chrono Phantasma Speculations/Theories [rules updated 10/14]
kibakirain replied to Chaoschao222's topic in Zepp Museum
I meant your idea of the pairing but enough with that... -
Chrono Phantasma Speculations/Theories [rules updated 10/14]
kibakirain replied to Chaoschao222's topic in Zepp Museum
I'm pretty sure that's what a cliffhanger is. I.e. an ending to an episode of a serial drama that leaves the audience in suspense. Enough with this crack!!! -
Persona 4: The Ultimax Ultra Suplex Hold Story Thread (spoilers)
kibakirain replied to Vulcan422's topic in Zepp Museum
We won't even know if P5 is connected to P3 and P4 until more info/the actual game comes out. -
Persona 4: The Ultimax Ultra Suplex Hold Story Thread (spoilers)
kibakirain replied to Vulcan422's topic in Zepp Museum
I'm pretty sure P4D is canon. It's stated to take place after P4U2. http://www.siliconera.com/2013/11/26/persona-4-dancing-night-feature-remixes-japanese-music-artists/