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Zevak

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  1. www.youtube.com/watch?v=M04OhoACDI4&feature=channel&list=UL <-- video that contains example of the glitch. Sorry about shakiness/quality Okay, so I've found that for some reason if you combo two AoA's in a row with the help of a counter hit and an OMC, the hits+launcher of the second AoA seem to get amplified in damage for some reason. I can't really think of why this would happen, and it only seems to work when two AoA's combo into one another. The hits you are allowed to do in the Rush followup is reduced as well for some reason.
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