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Betto

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Everything posted by Betto

  1. Personally I want to see some Index characters in this, especially Railgun and Accelerator Hell, Okami-san too just for the cat knuckles
  2. Didn't realize it earlier, but I find it interesting that Akatsuki can now charge certain normals like everyone else in UNiB. I wonder how the properties in those attacks will change when fully charged... (but then again I just realized we haven't even seen one in action...? Still holding out on those though)
  3. Wow, only now I realize that GRD can increase/decrease depending on whether either character moves forward or backwards. No wonder Gordeau gets GRD fast along with his GRD stealing ability...
  4. Ahhhh. I've only gotten the chance to only try out the earlier installment of ABK so I was sort of baffled when Akatsuki did that move... I still wanted to try out Ausf Achse for Perfecti... v_v
  5. As far as I know, 6B is this overhead kick and 6C is his uppercut; j.2C is that lightning dive. I dunno, they probably might have replaced 6B as a new overhead animation...
  6. Thought it was going to be a remix of "Awakening" but it seems it's taken right off of ABK's opening (not that it matters, it sounds solid) I saw a move that I never saw before from him, that overhead smash-looking attack. Probably his B+C move?
  7. Disappointed that the Vatista player didn't take Round 2 for extra footage. Loving how he's looking like in this game!
  8. It has arrived. http://www.nicovideo.jp/watch/sm21862550
  9. By the end of the day, I hope we'll see some. Won't be expecting fancy stuff since it's a CPU but I'm excited to see him in motion. Makes me wonder how they'll manage his arcade story when he gets released LOL
  10. Man, that Seth at the end of the third video. The crossup in the end was just too sick!
  11. Most Hyde players likely moved to another character lol I'm betting some Hyde players probably exist only to do stupid 22A loops and relaunch combos all day [joking] In all seriousness, I'm waiting for some new combo paths given the combo samples they gave from the last update. It mentions that you're able to combo j.236B at the end of an aerial chain... which no one has ever tried last version due to obvious reasons.
  12. Neato! Carmine's got some really cool looking combos that aren't j.A->j.B->j.C loops anymore - I'm really glad they kept that j.6B -> 66C combo because that one looks really really nice.
  13. Unbelievable. Now to wait for a Merkava one to turn up.
  14. Those plates! Haha, too good. I would lose my shit if there were plates like those for the male characters LOL
  15. Characters call out certain specials in a hilarious anime-esque fashion?? Loving that "Mappa Hunch!"
  16. wow what http://www.nicovideo.jp/watch/sm21796542
  17. LOL @ Waldstein doing the weird dash slide at 16:11 on the second video Watch it become advanced tech sometime later (or get patched) EDIT: Watching UNI videos before crazy combos happened - I never seen anyone do cross-unders recently (even Merkava) What gives? I've just seen a Gordeau from like 1.00 or something do one after 3C and nobody does those now.
  18. Whatever happened to Veil Off combos? People were doing them left to right lol I know the hitstun has grown tighter in Exe:Late and long combos were unfavorable last version but... are they still doable? Haven't really gotten around to check the Exe:Late pre-release matches earlier.
  19. En-Eins colors for Akatsuki? Neat-o. Haven't gone through all of them yet so I'm not sure if there's any more reference alt colors...
  20. Pre-Exe:Late Yuzuriha in Skullgirls would make sense right...? I'm joking, I'm joking
  21. Akatsuki's in the character usage rankings as well, meaning he's playable from the start...? Gameplay vids when EDIT: nvm, was looking at the wrong stats
  22. Since that's the case, they could've brought back the beta announcer since that announcer sounds less Melty. I miss that one. EDIT: Vatista's hover input is A+B midair. It replaced B+C's place as a special move.
  23. This reminds me... if this whole thing's legit, we get a new theme lol Probably a remix of this: http://www.youtube.com/watch?v=e9auJ0DQ-7g Blitzkampf's music is pretty solid imo so I'm fine with this.
  24. From what I've seen, the game's reflector system would most likely come with Akatsuki. It looks like a parry system so I'm guessing Akatsuki will have really good counterattack options. Waiting to see him reflector Carmine's wheels and Merkava's multi-hit wavy arm specials lol
  25. If anyone, it would be Archer lol Berserker vs. Waldstein would be hype to see though.
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