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About Wirya

- Birthday 01/06/1984
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@PratamaWirya
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metal music, Babymetal, Morrowind, fantasy fiction, It's Always Sunny In Philadelphia
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Indonesia
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Wow, never thought of using it's late for fuzzy guard thing.
- 105 replies
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- Guilty Gear
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Cancelling j.2K with faultless defense, and immediately doing j.K afterward.
- 312 replies
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5K is +3 on block, 2K is +4. 5K-6H is a pretty good frame trap; you can yrc the 6H to mess with your opponent, or you can cancel it to dandy step to start a guessing game. But if you wanna be scary up close, you definitely need to learn backdash cancel.
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If you're talking about the visual cue, then you'll see Faust stopping midair and any momentum will be gone. If you can't get the drill cancel right, it might be because: 1. You don't press K and the other action button consecutively (probably you press them at the same time); 2. You don't hold down 1 (probably you let it go too quickly).
- 131 replies
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Yeah, DOT is like Slayer's only reliable answer to Gunflames.
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Vs Sol, you need to outpoke him with your normals while maintaining a safe distance (Slayer's normals are better than Sol's). VV can be a pain, so do not try to rush him down, unless you have tension for yrc/rrc, I guess. Always be prepared to anti-air him too; one mistimed Riot Stomp can make Sol eat a big CH off Slayer's 6P. Ky has better normals and better projectiles, but a worse DP. So that means you can play more aggressively against him (and you should). A bad DP means that Ky is more vulnerable to mixups and oki's. And thankfully Slayer has good mixups and oki's. Outside of in combos and oki's, you generally don't use dandy steps much unless you have meter for rc. If you do have meter, you can do some crazy stuff with dandy steps. 1. D-step into option select pilebunker/yrc; 2. Empty D-step into yrc just to mess with your opponent's mind; 3. D-step into helter skelter into yrc; 4. Etc. If you're at neutral and don't have meter, you may try to land Under Pressure off a dandy step if you feel gutsy enough. (If you can make your opponent block under pressure, it's a happy day for Slayer since his mixups off that move are crazy.) You may also try doing d-step into helter once in a while, since helter recovers fast.
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Yes.
- 131 replies
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Slayer's mixups off dandy steps are strong now that Under Pressure is +0 on block (it's pretty ridiculous if you think about it; they made it -3 in Slash and AC for a reason, you know) and It's Late is +5 on crouching hit. Being able to omit Under Pressure and instead go for a FAST cross-up (it's at least as fast as Anji's cross-up off Fuujin) that's completely safe on block (+12!!!) is just.... EDIT: Oh I know what I want to see in Revelator! Helter Skelter off Under Pressure! ...Too much?
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HS is rather fast, so unless you're getting predictable with it people won't just mash 2P to stop it. If they guess wrong they may eat a big counterhit off pilebunker or something.
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Please stop underestimating Helter Skelter, lol. And no, I think they got rid of the forward dandies because they gave Slayer long dash for crossing up people.
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And the tail projectile still comes out?? Hahaha that sounds hilarious
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Eh, why bother hitting them with just the tail? lol
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Being so high in the air is never a bad thing for Faust, so one more reliable option (214S) to get into that position might be nice. But I agree that the buff to 214K and 214P is kinda meh, lol.
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Nevermind
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You land 214H as a part of your mixup game (preferably after you throw out an item). To do a fast low drill cancel, just jump and immediately do FDC j.2K followed by j.K. So you need to press 2 K's quickly in a row (hold 1, slide from K to P and immediately press K again). Faust doesn't usually need RRC (yrc benefits him more). One good RRC combo is: (any lv.2+ ground normal) -> RRC, 41236K.
- 312 replies
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