Jump to content
Dustloop Forums

Pyrestrike

Members
  • Posts

    7
  • Joined

  • Last visited

Everything posted by Pyrestrike

  1. I personally prefer pros/cons + notes, where you can use the notes to explain anything that might be vague in the info. Just 'cause it's easier to read more than anything else Great info on Pot btw, thanks I'm trying to learn Jam but the big messy (and repeated) threads scared me
  2. ... :O MY RELIGION HAS ABANDONED ME!!!!! ::goes to burn his Shoto shrine:: Just kidding :D But yes, definitely an awesome guide, regardless of how much tweaking may still need to be done ^_^ I really need to work on adding 3P into my repertoire. I use 2HS far too much and that too little. The last time I actually threw out 3P I surprised myself and my opponent, thinking "it's got that much range?" >_>
  3. You can buffer it? o_O News to me... I wonder how much it changes things. The thing is though that if you're mashing to tech, I'd say there's also the chance you forget to hold back on landing, and thus take the vacuum hit :D Also, I was trying it out on Faust yesterday and found out the timing is all different, because of his floatiness. You really have to make sure you get both hits on 5P.
  4. Yay, a Sol combo! Something to try on my friend >D Using HCB+S in a combo isn't something I thought of either... gotta try these out (after finals <_<) Here's something I came up with as a bit of a tech trap/rethrow, though it's extremely simple and I don't really know what the best follow up would be. Maybe a good way to end a match in control: Throw, 5P/6K (I only tested 5P), 2HS (as soon as/before the opp. techs, so you only get the vacuum hit) -> whatever you want, rethrow, combo, etc. The thing is that it's blockable, but blockable low, so IF you did it early enough I think you could easily sneak in a TK Bomber. On either hit or block you could go into another throw provided you wait for the blockstun-delay. Even better, on hit I believe you could go into whatever combo you want, depending on if you're midscreen or corner. Application wise it's obviously not something to yield damage, but I think it's a good setup for mind games. edit: I forget that I set the tech delay to 3 frames--mostly 'cause I don't think most people pull out 0-frame techs, but I don't have much match experience so...
  5. Seconded O_O I just need more AC time... grah. I dunno if this is the place to ask (the tactics thread being otherwise) but combo-wise, which do you think is preferred between 6K and 5P? The only real reason why I'm 5P in combos over 6K is 'cause my reaction is a little too slow to pull off the latter correctly (not to mention my fidgety fingers) ^_^;;
  6. Hey all, for the sake for clarification, when we're talking about the B-loop, are we going with the new Bomber or the FB one? And does the "S just mean final repeat? d.) rensen [FRC], S©, 2S, j.D, Bomber, "S, j.D, Bomber,...
×
×
  • Create New...