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Dawn of Musou

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Everything posted by Dawn of Musou

  1. Damn Yuzuriha, I keep trying to do UNiB stuff in- >continues to not have UNiEL >continues sulking GGs to that Hazama player, Diseased something or other. Terumi vs Hazama is a pretty funny matchup.
  2. Flailing? Pretty sure that was the usual zoner tag game we do all the time. I just did better than last time cause by now, I've kinda memorized how you play. Doesn't make it any less frustrating though lol. GGs. And ggs Nineball, getting bodied as usual felt oddly nice in a weird way.
  3. Let's do mirrors sometime, my week 1 Kagura needs to get wrecked by someone who knows what they're doin.
  4. I've noticed. Your combo routes are pretty interesting. I just don't try for 623C>stuff anymore in netplay cause it never works.
  5. GGs DJ Blactricity. I still have a very very long way to go lol. Too many screwups.
  6. This sounds like something fun to experiment with, thanks for the info~
  7. Starry Sky also sounds like a Sonic stage name lmao.
  8. Those were problems I've had for a while, slowly tryin to work on them lol. You two play somewhat similarly tbh, although he is more aggressive. Then again I played you right after he bodied me so I could be wrong.
  9. Man what. I have no idea who that is. GGs Nineball Infinite and Etherial Albion. The strong Ragnas are too scary for me at times. One day in the distant future I'll block Ragna's 6B.
  10. Oh my god this character and his normals are terribly slow and his dash is gross. But his combos are so fun and all this damage from the most basic combos is awesome. The charge stuff is annoying but I'm getting there. Also 28D is coolest super. Candy, I can't handle all this 4D lmao GGs though, I need to learn his charge projectile and flash kick.
  11. Oh I sent the invite lmao. Day 1 Kagura let's goooo.
  12. That took a lot longer than expected, sorry. But yeah I'm good to go now.
  13. Yeah, that's cool, I'll use my Day-1 Kagura since I beat story mode on Saturday lol. Mind waiting a few minutes though? I gotta do some stuff first
  14. You or anyone else up for playing?
  15. Maaaaac play me later today.
  16. I've done it before lmao. A Zanrouga buff would be very nice though.
  17. But Zanrouga's worthlessness is what makes it so wonderful when it lands, and when you get a match-winning combo from it, it feels even better.
  18. I believe it counts as both a projectile and a physical attack, like Noel's 5C or Bullet's 5C.
  19. Yeah, that's what I meant by timing, if you want to get two OD orochis, you gotta input the 2nd one as soon as possible or you'll get regular Orochi. At 30% HP, you'll have to Fuuenjin if you want full damage and at 20%, you can Soutenjin>Orochi
  20. Random something in the corner: 6A(CH)>jcOD>Messenga>5C>3C>22C(Lvl1)>5B>5C>3C>5D>6D>236D>Double Orochi(timing is a little tight) Damage: 6160 Done with 9% HP. fun combo if you anti-air someone trying to escape from the corner. At higher health, you can Soutenjin>Orochi or Fuuenjin
  21. Yup. 6B knocking down on air hit is nice, I've needed that for a while. OD Hiyoku with no visual change is boring but the damage increase is cool. OD Yukikaze damage buff is gonna make me want to use it more. I'm curious about OD Touga animation. Although we lost our main corner combo tools, I'm thinking new corner combos are gonna be something like: 5B>5C>5D>Sekka>6C>6D>5B>5C>2C>j.C>j.2C>j.C>hizansen
  22. I've gotten used to new Bang now, he's not even that bad to me anymore. But Valkenhayn's English wolf noises.... I can't play a Valk who uses English voices. I'll end up losing cause bark noises. Other than that, I'm fine with the English VA. The JP VA is pretty good too so I just switch between them every now and again,
  23. It's harder for me to follow up with raw OD after an air hit CT, it usually drops. Doing OD first feels easier for me at least. But yeah, it's a full OD in both cases anyways.
  24. Kinda just felt like experimenting: 2D(CH)>Raw OD>CT>22C>236D>DID>Axe Kick>j.D>Gauntlet Hades>Keri Age>j.D>blood scythe>Carnage Scissors Damage: 6163 Gotta do OD and CT as soon as possible, it drops sometimes if you're not fast enough. Also gotta delay the DID after Dead Spike a little so you can get both hits. This can probably be further optimized but I was just testing 2D CH. You can follow it up with basically anything lol. I had 1% HP doing it but I'm almost sure it can still work around 20-30% HP.
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