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Dawn of Musou

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Everything posted by Dawn of Musou

  1. When I actually see the overhead or the cross-up or whatever mixup the opponent is going to do and I can't block either cause netplay or cause my body's too slow to react. Or I did react correctly and netplay.
  2. GGs. Mu never fails to get my salt running Yeah, Kagura's 6C will forever confuse me.
  3. GGs tonight netplay. Yakuzu reminding that Haku normals are some wonky stuff. Shoutouts to Tall31 for godlike Jin mirrors.
  4. Good stuff tourney. I got bodied early but it was still overall fun to watch.
  5. Jesus I overestimated by a long shot. Yeah I'm back and I'm good to play if you'll let me.
  6. And I'll have to be taken out. My dad made some plans without telling me so I can't make it. Maybe I'll make it if my match is the last one but I largely doubt it. When I get back you need to body me again.
  7. Well that sucks man I'll try to represent the Jin army for you as well. I'm down with this.
  8. I approve of this idea. We must get past the wall that is Azure + DP though.
  9. Just realized I have no school Monday cause Memorial Day so sign me up~
  10. Attacks of raw physical power are usually awesome to see in anime and Azrael does not disappoint. It may sound simple/stupid but I like em cause they look and sound cool, that's about it.
  11. Hitting anyone with BHS (especially OD BHS) feels amazing Hitting with Scud feels a lot better though.
  12. I sneezed in the middle of a game-winning combo. My salt was as strong as my mucus.
  13. GGs over the past few days I suppose. People mashing DP and Noel's 4D need to stop tho. Dropping combos cause of allergies doesn't really help me either. Feels like I used a bit too much 2A today.
  14. Tried it on Platinum, Noel and Carl and it worked. Going to test out other characters later this week. I also found out that air hit 6A>236[A]>OD can be followed up with 5B instead of 5A. Assuming that 5B will work as long as the opponent gets hit high enough and if not, 5A. Basically did (with H2 in corner): 5B>5C>2C>5D>5DD>6A>236[A]>OD>5B>6B>j.C>j.D (did on Platinum) Probably not practical(kinda tight follow-up) or useful at all but it's a nice find.
  15. Overall mostly the same. Combos off 623D and 214D are shorter and you can do somewhat different stuff with Throw>dash cancel but his combos are overall the same.
  16. GGs whoever I faced. Shoutouts to givinguponlife for bodying me again lol.
  17. Not sure if this has been found already but I was randomly testing and I found out Charged Flint Shooter can go into raw OD and be followed up by 5A. I did something like 4B+C>236[A]>A+B+C+D>5A>6B>623C>623D>41236C>236D>236214C for 5303 damage. I used it on Koko so I don't know if it'll be character specific or not.
  18. I know we already have a bunch of sword-users already but I'm really hoping Taiga uses her wooden sword for something.
  19. GGs netplay. First time online with 1.1 was funny. I love how badly givinguponlife trolled me while still being able to body me without any problems. I also love how nobody I battled with Terumi today blocked A Orochi. Loving 1.1 Terumi.
  20. Wait the patch is causing lag?
  21. At first I didn't see the hype of TK Dash Sentinel but after some time in the lab, I see how beautiful it is. Just gotta get used to doing it regularly and not getting j.C at random. On another note, I don't know if it's the patch but I can iAD after 6A a lot easier now. Azrael's feeling pretty good this version. Astral damage buff is the best thing though.
  22. Well if anything then omitting the 5C to do 2D>6D should work, the combo damage reduces a little to 5919 tho.
  23. And then that same guy ends up disappearing leading to the game saying no one is in ranked for like a minute when there are clearly people playing. Yeah I've had that happen way too many times. Also when there's only like one or 2 people but the game is still "establishing connections with this player" or something. Gotta go through a bunch of shit to get to a ranked match lol.
  24. 5B>5C>3C>A Orochi>RC>OD>44>2D>5C>6D>5C>3C>5D>236D>Soutenjin>Orochi 6017 damage, 200 meter, very low health for Terumi, full health and meter for the opponent. Replace Soutenjin/Orochi with Fuuenjin and it does 5.6K Oh and make sure the opponent is high enough after 2D so that 5C>6D will connect. The combo drops sometimes if the opponent is low enough. Tried it out on Hakumen, not sure if it'll work on the other characters.
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