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XPE_fingers

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Everything posted by XPE_fingers

  1. http://shoryuken.com/2012/07/28/ryan-hart-interviews-jdcr-on-tekken-tag-tournament-2s-learning-curve-best-characters/ http://tkjdcr.blogspot.com.es/2012/12/interview-with-sunchip.html Want more evidence?
  2. Symm try VF, the best 3D
  3. I've played Tekken in high level, and the game is awful, I don't recommend you playing it specially if you are good at BB. After trying some things and looking for info about CP am I mistaken if I say that CP is going to reward more the defensive play? I like to play offensively but I want variety of playstyles in a game, and I find BB very rush in every char, even Hakumen with magatamas is rushdown lol I guess that maybe the game doesn't fits me :/
  4. Thanks a lot for the replys guys ^^ This may be a bit off topic but isn't this game way too offensive? I mean, from small hits you can get huge damage, combined with barrier to avoid anti airs, negative penalty, etc, isn't this game very rushdown? I like to be ofensive but wow, there is a lot of emphasis on footsies and very little on spacing and blocking, even the reversals are very weak in general andthere is a lot of blockstun, very good frames on block... Am I mistaken or this is only because I have no idea? Thanks again xD
  5. That is the same combos that are on the character section xD I was speaking of some kind of rule to do them, like always wanting to finish with some attack or when to use the meter, etc...
  6. Hello again guys, I'm coming from 3D fighters and I don't know how to combo properly, in 3D you learn the starter the juggle and the ender to finish it, and you always look for the most damaging depending on position, meter, character, etc The problem is that I don't know how to combo properly, there are to many starters (well, being a 2D almost everything is a starter) Is there any place where I can see the most damaging combos for each character? I'm using Jin at the moment and in the character section there is a thread with a ton of combos, is there any guide for each character on how to combo properly, explaining when to use the heat, the follow ups, etc? Not only for Jin, for many characters, I'm still looking for a main, and I will only use Jin if he isn't very overused lol Thanks ^^
  7. Anyone else? Thanks
  8. I don't find any recent post about this so I will ask it again xD Who are the overused characters right now in: -Beginner level -Medium level -High level ???? Thank you
  9. Thanks for the answers :D
  10. I was speaking of the problems I see in SF xD I asked about how is BB/GG compared to it. I do not dislike option selects, but SF has way too many things that I don't really like.
  11. Hello, I want to play BB/GG at competitive level but I'm still not sure. I'm coming from SSF4AE and I must say that the game is pretty bad designed in many aspects like: -Damage scaling -1341513452562456265 Option selects on the ofense and defense. -Weird hitbox that allows unblockables. -Very setup dependant (with option selects in lots of them) (The more setups the more chances to win, the less reads necessary to do damage). And I would like to know, preferably from the pov of someone that has played both (at medium-high level) the pros and cons of each game. Thank you for your time.
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