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KawaiiB

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About KawaiiB

  • Birthday 05/16/1993

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    Shinjo Ruins
  1. Yeah, I agree, but his team this time around is much much bigger and more prepared that any team to ever tackles a Smash title. So, I'm sure we will get some sort of new story-mode, but it won't be so harmful to the rest of the game like it was during Brawl's development. (SSE took an ungodly amount of time)
  2. Thought I would drop this article off here: First SSB4 Interview with Sakurai: http://www.ign.com/articles/2011/06/08/e3-2011-early-super-smash-bros-details-revealed General summery (written by ToiseOfChoice): - Sakurai's suggestion for connectivity implies that both versions will be identical in terms of regular gameplay (characters/balance, stages, physics, items, whatnot). This is less work than designing two rosters anyway and there's more than enough evidence that the 3DS can keep up (8GB carts and SSFIV mainly). - I'm guessing the big single-player mode of this game (like SSE for Brawl) will be based around the whole character building concept AND I'd wager that you'll be able to build on either system (though 3DS will be preferred). The "Wii U as the stadium" bit makes me think of either online dealies or possibly breaking the 4-player limit. - My money says you'll be able to use the 3DS as a controller for the Wii U. Probably the easiest way to make that transfer between systems that Sakurai seems to want, plus Miyamoto has already said some stuff about it. - The main mode itself... well, there's nothing on it yet. But his comments about helping other players and his time-proven love for co-op stuff leads me to think it'll be more team-oriented than regular Smash. That's what wishful thinking from Toise looks like, anyway.
  3. Here's a few interesting links: http://www.smashboards.com/threads/new-smash-bros-for-wiiu.304894/page-2458#post-14331042 http://www.smashboards.com/threads/new-smash-bros-for-wiiu.304894/page-2675#post-14462546 http://forum.starmen.net/forum/Storage/SmashBros/I-ve-been-making-a-comprehensive-list-of-unused-characters The first one is about unused character ideas from 64, the second is about Melee, and the third is pretty much a jumbo list about unused stuff from them all.
  4. It's teased at the end of the trailer. Which makes sense since Genesect is getting a new form as well. Most people are thinking it's going to be something like a "Super Sayain" type deal. No physical changes, just superpowered and some cool aura effects. You can check out serebii as well if you like. It's teased "You don't know the REAL Mewtwo yet"
  5. I've heard that in Brawl, the hardest technical thing to learn is tripping on command. lulz Also, it's been revealed that in the latest Pokemon movie, Mewtwo is not only staring in it (alongside Genesect) but he's also getting a new form. o.O Normally I wouldn't think that would matter much to Smash, but since he's notorious for being "meh" at absolute best in Melee, maybe it will affect his moveset in some way? We can hope.
  6. Smash outsells most fighting games because it's easy to grasp (for casuals), and it holds better player's attention because it's hard to master. Let people be able to turn items off and on. If you don't want them off, that's fine. Not everyone likes to play with them. Especially in Brawl.
  7. Yeah, even then if you notice in some of the earlier gameplay footage there is a lot of changed things. Like, characters' having wear and tear, moves taken out (Wolf was going to be more even more clonish), and it seems like the gameplay was faster paced earlier on.
  8. I've been told that this is one of the reasons the Japanese Brawlers have an advantage over US. And, the items need to not be so OP like they were in Brawl. I like playing with items on low in Melee. It makes for a more even playing field if someone is better at the game then the rest of the group, or it makes things interesting if the players are equal. Nah, he won't. Just like wavedashing won't return, and probably not L-canceling either. Though I've heard Brawl had L-Canceling at one point.
  9. That's silly? If anything they should add more options. Like, giving Zelda / Shiek / PT VB's and making a taunt their switch. Also not making Pokemon switch automatically. I ONLY WANNA BE CHARIZARD.
  10. What past stages do you want to see return? I would love to see some stages from all the Smash series return. Maybe a level or two per series? Or like 12 past stages?
  11. Well, since Namco is helping develope Smash, Lloyd isn't too out of reach. But, Sakurai did recently say pretty much "Just because Namco is working on the title does not mean they will have a third party in the game." I do believe the director of Tekken is helping with the balance, and the director of Tales is helping with the storyline. So I figure, Sakurai and these two guys is a pretty big wonder team. The game also should be miles better in terms of competitive play than Brawl and Melee. You gotta remember Sakurai Balanced all prior Smash games BY HIMSELF. He realized after Brawl was released that the Smash series is getting tooooo big for him to tackle by himself. And, who knows with the FE characters? So at one point Sakurai was interested in not the most recent Fire Emblem characters. It's all a matter of what Intellgent Systems "suggests". Same goes with Pokemon and The Pokemon Company.
  12. So, I've been lurking, and I really couldn't find a thread for this. I would love to discuss this future Smash game with this community. Discuss characters, balancing, stages, items, storyline, hopes, wishes, implementations, ZSS's Boobz. Anything Smash4 related. I suppose I'll start~ Personal Smash4 roster wish Also, feel free to take this Smash4 newcomer poll. I've been far and wide with this poll, going to many Smash communities to get imput. (SWF, SYK, Nsider2, Reddit, /v/, S4U, tumblr, NeoGaf, ect) and a friend of mine over at SWF said this place may be the next stop.
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