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About Mugen Tux
- Birthday 03/26/1998
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Mugen Tux reacted to a post in a topic:
[GGXXAC+R]My impression of +R OS
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Thank you all.
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It's in the wiki, just click that big ol' Dustloop Wiki link on the main page http://www.dustloop.com/wiki/index.php?title=Frame_Data_(GGXRD)
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Specifically the Hori Real Arcade Pro VX SA. I wanted to get a good retail fightstick for the Ps3 and chose this one off a list, but I can only find listings as an X360 controller, but I know that some controllers are cross-compatible. So I ask if it would work on the Ps3 or if the controller's exclusively compatible. If there's any other suggestions as far as a stick similar to this, they'd be welcome as well.
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GGs to some people on lobby Hoo boy do I need hitconfirm practice
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Mugen Tux reacted to a post in a topic:
[CPEX] Tsubaki Yayoi Strategy Guide [WIP]
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Are some of the combos in the OP still for CP1.0? I see a few that involve 623C into other buttons that you wouldn't(or shouldn't) be able to follow up with the rest... Unless those combos are 'back to the corner' combos? Eg. 623C 623C, from a snippet of one combo in the OP.
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GGs to Geimyr and Arkai7, and some other dudes on Ranked Smacked my Bullet around a bit and I scraped together a win or two
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I was bored, It's not particularly good(neither am I), but I threw this together.
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MugenTux coming out of Tampa, FL. Still super-new to Izayoi, especially since I've logged a total of like...10 hours, but I'd like to think I'm getting the hang of how to run her pretty well..? Anyways, as soon as I get some GOODNESS under my belt I'll get some videos up.
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Oh dang, no clue how I missed that. Thanks.
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Noticing that Noir Edge doesn't seem to have SMP and that D teleport restores your jump gave me the urge to mess around with overly long j.C > j.C > j.236C > 214D x N loops, but I'm going to guess that this is in no way optimal or a good idea? Ending in Strike Fall still gave techable knockdown from ceiling height if I saw it correctly, but in terms of bang for your stock, I'm sure there's better ways to spend it. Also to ask, is there an overall changelist from 1.0 to 1.1 floating around anywhere that I can take a look at? It's not like I had any experience with Izayoi from pre-patch due to not really playing at all, but I'd like to know where I need to adjust things when looking at old stuff. Thanks.
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Thank you for the quick response.
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So, not sure if this is the place to ask, but this Saturn Pad: http://www.ebay.com/itm/Sega-Genesis-and-Saturn-USB-Controller-Great-for-Emulators-/110976003178?pt=US_Video_Game_Controllers&hash=item19d6af6c6a I know that they're compatible with PC, but are they also compatible for PS3? I'd like to know for certain before I actually place the order.
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Ahhh, I see. Here I was thinking that with all those changes, she'd be a totally different beast. :P Thanks for the info.
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Alright, thanks.
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So judging by the number of changes, I'm assuming that anything beyond learning the basic fundaments of Tsubaki's character in CSE would be wasted coming into CP? I don't have access to CP yet, but I want to start using Tsubaki, and I do have CSE.