this is my first post on this forum. ive been playing bang since CT and ive just spent the last 3 days reading from the 1st post to the 83rd. first i want to say i am incredibly excited about CP.
secondly. given how long it takes to read the posts, watch videos, pick my jaw off the ground and stop laughing thought it might be good to collate all the data together because i noticed a lot of people asking questions that were answered previously. the collated stuff could get edited into the first post or something?
i just took out the combo/reset/shenanigans and just left the data. so people can day dream happily about the things they can do. everything in there i got from this thread, if theres anything wrong im sorry. and feel free to comment or add stuff. its more about getting better and i hope it lets those too scared to post like the old me get their answers 8]
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Confirmed BBCP changes summary:
New moves
Crush Trigger: Bang breathes fire
new super is a full screen command grab 2700 damage. becomes available after gaining 4 seals. ground only activation
j.22A is similiar to Platinum's Swallow Moon. flight seems controllable.
FRKZ is now the OverDrive
Normals
5B now jump cancellable
2B no longer Jump cancellable. now gatlings into 6B
6A no longer Jump cancellable now gatlings into 6B
3C has head invul frame 11-23 Much better proration
2C During OD, untechable. (Same as EX)
input changed, BBCSE: 4C is now jC
input changed, BBCSE: jC is now 2C
Drives
5D No longer launches his opponent on ground hit. Frame advantage on normal hit. Can combo if it CH.Blow away his opponent in the air. Wall slide at corners. Wall bouncing on CH->combo.
JD Now JD is overhead. Jump cancel removed. But, Bang can cancel its landing recovery by jump cancel or his special moves.
General change from EX to CP:
Four icons of Furikazan is now only obtained through hit of corresponding drive move.
5D=風 6D=林 JD=火 2D=山
Once an icon is obtained, the damage of corresponding drive move increases. (1.2x)
Once all icons are obtained, the damage of all drive moves increase. (1.5x)
Each furikazan icon gives bang a trait during his overdrive.
風:The number of air dash 1->3
林:Bang's dash has invincible frame and Bang can pass through his opponent.
火:Combo rate of Bang changes
山:All drive moves have GP of Head+Body+Leg. In other word, his drive can block all attacks.
Specials
D nails no longer removes momentum.
B nails angle travels similar to A nails, bounce of B-Nail is dependent upon how it ricochets
A,B,C Nails can now be thrown 3 at a time.
623B, j623B no longer causes FC still causes wall bounce on CH
ground throw now causes wall splat
Distortion Drives
632146B [umbrella DD] is now a special move. costs 4 nails no heat required. does not home.
FRKZ no longer a DD is now the OD, requires no heat or seals to activate. can activate in the air.
236236A Ashura does 1980 raw
2363214C Daifunka damage nerfed slightly