Midscreen-ish Blood Kain to Yami Combos that don't involve RC's or 6C's
Requires 50% Heat
P2 to Corner
5B 6A 214B 5A 5B 5D(1) 214214D 5B 623D 236C 214D falling j.214B 214D 5D(2) 214D 5D(1) 214A 214D reverse 214A 214D 3C 214A 214D 214214D
Damage: 5014, Heatgain: 51
Video: http://www.youtube.com/watch?v=Xf3V3flq1tU
You can delay the DS a bit to get delay the DS to get 3 hits for 5082 dmg and 52 meter gain (as pointed out by xlolxlolx).
Edit 2:
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Alternate Better Version
P2 to Corner
5B 6A TK j.214B 5B 5D(1) 214214D 5B 623D 236C 214D Air Dash j.D 214C 5D(1) 214B 214D 5D(2) 214D 5D(1) 214A 214D reverse dash 3C 214A 214D 214214D
Damage: 5451, Heatgain: 50
This is with the DS hitting 3 times, which requires a bit of delay after the 5D(2) hits
Video: http://www.youtube.com/watch?v=ADSim_m8iFw
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Edit 3:
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Alternate Even Better Version combo by xlolxlolx
P2 to Corner
5B 6A TK j.214B 5B 5D(1) 214214D dash 5B 5D(1) 214B 214D 6D 623D 236C 214D falling j.D j.214C 5D(2) 214D 5D(1) 214A 214D reverse dash 3C 214A 214D 214214D
Damage: 5638, Heatgain: 53
This is with the DS hitting 3 times, which requires a bit of delay after the 5D(2) hits. Also the D.ID can hit twice, but the video I did didn't have it, so the damage may increase a bit.
Video: http://www.youtube.com/watch?v=g4AglaKB6g0
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Edit 1:
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BK to Yami fullscreen Combo 1
Fullscreen cornered combos
Cornered to other corner
5B 6A 214B 5A 5B 5D(1) 214214D 5B 623D 236C 214D falling j.214B 214D dash 5D(1) 214A 214D 3C 2D 5D(1) 214A 214D 3C 214A 214D 214214D
Damage: 4912, Requires: 49+ starting heat, Heatgain: 51
Video: http://www.youtube.com/watch?v=CEQcKBR-sJ4
The spacing is kinda weird on this one, because if the last HF is done too close to the other wall, Yami won't link cause they'll hit the ground before it comes out.
BK to Yami Fullscreen to Midscreen Combo 2 care of xlolxlolx
Cornered to other corner
5B 6A 214B 5A 5B 5D(1) 214214D 5B 623D 236C 214D Air Dash j.D j.214B 214D dash 5D(1) 214A 214D 5D(2) Dash Cancel 214A 214D reverse dashing 3C 214A 214D 214214D
Damage: 4862, Requires: 49+ starting heat, Heagain: 51
Video: http://www.youtube.com/watch?v=2QeaqFqXxqU
This one, I found it best to delay the j.D and the subsequent GH as much as possible for longer traveling distance.
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Edit 4:
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BK to Yami fullscreen Combo 3
Corned to other corner.
5B 6A 214B 5A 5B 5D(1) 214214D 5B 623D 236C 214D falling j.214B 214D dash 5D(1) 214A 214D 6D j.D land 5D(2) Dash Cancel 214A 214D reverse 214A 214D 214214D
Damage: 4970 Heatgain: 51
Video: http://www.youtube.com/watch?v=_HBFwbmu55Q
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