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EasyModeNub

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Everything posted by EasyModeNub

  1. Pretty much lol. I'm moving to south Austin and will try to do some Thursday and Friday sessions if people are up for it (provided I get a new TV QQ). Wouldn't be until like late January, but if anybody is interested let me know.
  2. GG is back finally. Future plans for gaming sessions possibly in the works?
  3. You have to use Monster Reborn on this topic.
  4. The only things that suprised me about this tier list was I would expect Millia and Slayer to be B and A tier respectively, and for Bacon to be B tier. However, when you stop and think about it for more than a full minute and look at the characters objectively instead of "that character is so broken" or "that character always rapes me", it makes sense (and has been stated by multiple other people). Slayer - His damage is good... REALLY GOOD, but you can react to all of his mixups (which have never been that amazing); especially at the level of play that tier lists are based on. Millia - Just like Slayer, pretty much every combo is going to put you in the corner but with less damage. However, her mixup is so fast and so good that she's going to consistently land combos because you can barely react. CD said is best when he told me that killing with two 50% combos or three 40% means fuck all if you can't land them consistently; compared to killing in four 25-30% combos or five 20% combos if you can land them constantly. Millia does the latter with gusto. Bacon - I just suck at fighting bacon, but I realize she's not exactly amazing. Can't exactly say why, but I just get that feeling. I know, very informative. =/ But whatever, just my 2 cents on the topic and it's just opinion anyways. Play the character you like and don't worry about tier stress.
  5. Random was being used in the sense of arbitrary.
  6. That's actually the corner dust combo I've been using for awhile now. I picked it up from the bloodline combo video. They even show that it's burst safe and the follow up if they burst. lol Works on quite a few characters. Testy, Eddie, Axl, Faust, Slayer, etc IIRC.
  7. For most characters Abare is the reward (combo dmg) off of randomly confirmed hit. For Slayer it's confirming random hits into bareback anal rape.
  8. Ya, I noticed that his was pretty much the same as what I requested. I didn't realize that somebody had already requested hakumen's astral. Maybe have Hakumen doing his neutral throw animation on the letters EMN but with the huge beam from bang's astral coming out of his hand. When the beam clears the letters are gone and a question mark appears near his head. Preferably with the grey color scheme with orange hair (color scheme 2?) If it's too large to do let me know and I'll think of something else. Thank you for asking me about the other AV before you started.

  9. I still have all of his combo vids. lololol
  10. IIRC 5H>pile bunker>rc>6H>under pressure>c.S>air combo was a favorite of mine.
  11. jH should beat any AA he sticks out as long as you come down right on top of him and activate early.
  12. Fun time with Axl CH 2H>5H>jD>j2K>jK>djH>djK>5H>ad jD>j2K>jK>5H>iad jD. Should work anywhere on the screen.
  13. Free tension and health is nice, but I like a faust that can't throw items for like 5 seconds a bit more. I have the life lead 90% of the time anyways, so I take weakened zoning and my chance to get in. I guess if you need the life and tension though, go for it.
  14. Ya, sorry about that. There really isn't any better advice than practice practice practice for your question. Hopefully you get it down soon. good luck.
  15. What's with all this Haiti telethon crap. It's on every channel at work except for FOX news.... fuck me.
  16. I assume you mean during the sjH loop. Just practice it, that's all the advice that can really be given about it. =/
  17. One thing I want to throw in that I haven't seen mentioned is that if you are outside of jH range you can fdc jump FD so that you get all the momentum and land near him. You will undoubtedly have to FD as you come down, but 90% of the time you are going to gain ground on him and put yourself in a more favorable position. Really this should be common sense IMO, but it's worth throwing out there. Also, never pick up food that he throws unless it's unavoidable. As long as the food is out he can't throw another item. Another bit of common sense, but I see people pick up the food all the time when it's completely unnecessary.
  18. Slayer is all about freestyling. It seriously is the test of how well you know Slayer. lol Learning to freestyle is what makes your abare and mixups/pressure effective. P.S. I really really wish you could BDC BBU. A MAN CAN DREAM CAN'T HE!!!!
  19. I can't log into mine either. Just tried and it did the same thing to me.
  20. I'm definitely going to get that down. Fun combo to do... if you ever get the chance. CH tk DHD (hit with the purple orb)>5H>iad jH>5H>iad jKx2>5H>sjH>sjD>sj2K>sjK>5H>iad jD. Yes, I really have done this in match... I did it on wakeup... it was retarded.
  21. That just means you have cancer of the toe next to your big toe on your left foot. I'm sorry but it's terminal.
  22. The cat that John didn't see. Damn man, pay attention.
  23. I'm at work and the frame data is blocked for some reason so I can't check, but IIRC 2P has a 4f startup. I can't seem to remember if it is 0 on IB. Either way though, if he's going to IB then there's not much he can't buster. That's just a risk you take in this match when you are at close range. Regardless, the 5P on wakeup is still a nice trick that I know I'll throw out to test the waters from time to time.
  24. Hooray for my retarded selective reading skills... I'm awesome.
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