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BeardBreeder

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    BeardBreeder
  1. Go to the blue shop in the top left corner, hit x on it, and if you have at least 3 items, you'll replace one. Pretty much what Kurushii said, anti-dd is so very helpful in the later stages against Unlimited characters, as well as AI down making life much simpler in general. Hard 7 Has Unlimited Relius, who negates your dd and your burst/overdrive. If you have anti-dd, it means you can usually rush him down and put a hurt on him. Otherwise he just has Ignis beat the crap out of you while he struts over to watch and occasionally hit you. Hard 8 has Unlimited Litchi with all counter and counter puncher, and I recommend the same set up as before. Just hit her as hard as physically possible, without her distortion drives she's less wild. Hard 9 gave me some trouble, it's Unlimited Tager with Revenger and something else, can't remember. He has +700 to his stats, so you may just need to try for a time out. For the love of god, if you decide to be brave and get rid of anti-dd, watch out if he jumps way above the screen. He's gonna people's elbow you for an insane amount of damage (more so if you're close to winning thanks to Revenger) and the timing to dodge is very strict. Still trying at final, so I don't have tips for that yet.
  2. Just found Maze Walker, it's a rarity 5, and costs 10000. Gets you through the depths real fast. Even grinding with Stylish Tager, you can normally get to the next mid-boss off one character.
  3. Hello all, I'm kind of new here, have lurked before, but who really cares about intros? I've been really enjoying abyss mode, and have been trying to write down and attempt to figure out what new changes and items have come to abyss. If there are any corrections or edits you'd like to contribute, please do! It seems that it's broken down into stages of sorts, starting you with 3 Easy mode depths, 3 Normal, 3 Hard, and a Final difficulty.. There's also the Infinite depth, but I'm not sure when it unlocks. I'm suspecting it's after Final. The stat boosts you pick are seemingly permanent, although you can lower them after you've gained them in the abyss store. When you die, it seems the dropped rewards are gone, even if you replay it immediately and surpass your previous point. Auras actually have a usage in this game other than cosmetic appearance, and the stats stack if you equip more than one. I have yet to see what the multi-aura actually looks like in fight, though. Items: 2000 Armor Grinder - If your opponent blocks regularly, it seems to negate the block defense and do full damage. 2000 Air Dash +1 5000 Counter Puncher - Does more damage when countering. 5000 Flash Guard - Makes instant guards easier. (?) 2000 Air Jump +1 5000 Gold Burst ???? Rainbow Aura: +50 ATK +50 DEF + 100 Heat 5000 Gold Aura - +25 ATT, +25 DEF, +50 Heat 5000 Silver Aura - +50 DEF 5000 Red Aura - +50 ATT 5000 Black Aura - +100 Heat ???? Mr. Stoic - Sets your bonus stats to 0, but doubles your battle money intake. ???? Lucky Puncher: Chance to double damage dealt on hit. 5000 Poison attack: Makes all attacks poison similarly to Bang's A needle ???? Full Install - As Tsubaki, start with 5 charges at match start ???? Maximum Blizzard: Slightly extends freeze time (Around long enough to use 5C after dash cancel 5D) Big thanks to everyone helping to contribute so far!
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