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Toushi

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Everything posted by Toushi

  1. Thanks for the advice! Can you make a video showing the [4]6HS YRC blockstrings/mixups possibilities ? I sure it will help a lot of people.
  2. Here is the video http://www.nicovideo.jp/watch/sm26007677
  3. Guys, do you know how the 5D~B cancel tech works ? You can do 5D~B > 6C > 6D~A > .... - Fullscreen /Midscreen, or 5D~B > 5C > 2D~A > 6D~C > [2]8C > .... on Corner. There is a tutorial video of this but completely in japanese. The only thing I've noticed is that you need to do something with the AB Barrier to cancel.
  4. I mean, you can do [4]66 + HS [4]6 + 6HS What is more consistent ? There is other ways ? Do I need to do all this this quickly or there is a delay in some part ?
  5. Guys, what is the easier way to do Dash > HS sonic boom ? I do [4]66+HS but is not consistent at all
  6. Thks!!!! Just got it on the first try
  7. Guys! Any tips for Mission# 19 ? I do exactly like the demonstration but the 3C after 5D~A does not link
  8. Guys, any tips for challenge 23??? I do everything normally but the persona 2D after the 2C doesn't link!!! help
  9. Its crazy, but the damage scaling of the entire combo is HUGE. Try it now in de lab and you will see. Do any combo, one starting with 6B > 3C and the other starting with 5B>3C. Its 1k or more of scaling,
  10. 5C into [2]8C I've never done that, and I don't know if it's possible. The damage scaling for example is like: 6B > 3C ________ 4100 DMG 5B > 3C ________ 3400 DMG 5BB > 3C ________3000 DMG
  11. You mean stance 5D and 6D right??? Its simple You have to do 6D~[2]C > [2]8C For 5D stance you do [1]D~A >8C for example. But only if you have used the 2D stance already.
  12. 4.086 Damage and visually sounds cool. But with 5B>3C starter this damage will be reduced
  13. 2DA>5DA>6DA>CT, 2C>5C>6DC>2DC>[2]8C Wow!!!! interesting 6B>3C>2DC>6DC>[2]8C, 2C>5C>6DC>5DA>CT, 2C>2DB /\ 2C After [2]8C, WTF ????
  14. I've found this [Combos] - [5.200 Damage] (corner) 2DA>5DA>6DA>CT, 2C>5C>6DC>2DC>[2]8C - [3.423 Damage] 5BB>3C>6DC>2DC>[4]6A, 5A>6B>5C>6DC>2DA>[2]8C - [3.700 Damage] (corner) 5B>3C>6DC>2DC>5DA~66, 6B>5C>6DC>2DA>[2]8C - [4.086 Damage] (corner) 5BB>3C>6DC>[2]8C, 2C>2DA>5DA>6DA, 3C>6DC>2DB - [5.665 Damage] (corner) 6B>3C>2DC>6DC>[2]8C, 2C>5C>6DC>5DA>CT, 2C>2DB - [4.135 Damage] (corner) 5BB>3C>2DC>6DC>[2]8C, 2C>5DA>CT, 3C>6DC>2DB - [3.800 Damage] (corner) 5BB>3C>6DC>2DC>5DA~66, 6B>5C>[2]8C, 2C>6DC>2DB - [5.227 Damage] (corner) 2DA>[4]6A, 6B>5C>[2]8C, 2C>5C>5DA>6DA, 3C>6DC>2DB - [4.260 Damage] (corner) 5DB>2DC>6DC>[2]8C, 2C>6DC>2DB
  15. R.I.P CH 6D~C Damage in midscreen/fullscreen with thise nerfs
  16. Nothing to see... At the time he did the 2D>A the guy bursts immediately and it was not possible to see the bounce. FUCK THIS SHIT I HAVE NO HOPE TO SEE THIS ANYMORE !111!111!!!!
  17. 2.0 Kagura vs Carl http://www.nicovideo.jp/watch/sm24650607 http://www.nicovideo.jp/watch/sm24650646
  18. So..... where is the 2D~A bounce?
  19. 0:50 6D~C > 2D~B Midscreen http://www.nicovideo.jp/watch/1410856943
  20. Hibiki as a playable character ??? Confirmed?
  21. my nat type is type 2 already and I've never done any configuration on the router. I still have to create static IP and try to open ports to improve the connection?
  22. So guys, There isn't any videos yet ?
  23. The corner Oki and the 5D~C wall-stick nerfs are REALLY REALLY REALLY bad , make me want to cry. x.x Canceling stance moves into OD is cool but unnecessary. " Movement speed might be faster* " - Like Unlimited Kagura ? #kappa
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