Oh yeah forgot about tentarafoo. SB reaches full screen, D reaches about 90%, C is around 60%. DP+6 will not punish it either. And when I said call her out I meant to guess her next move on defense as well.
D trap is extremely good in this match up. Her 5A AND J.B both do absolutely nothing to it which is a drastic change from Arena when she could just derp J.B in. However when setting jump or super jump traps be wary of J.A cause it's still one of the best air to air jump ins ever. Pressuring her is a bit annoying since her dp is the best in the game but a simple jump back is a perfect bait. On defense is a bit of a problem since if you get hit it's going to hurt ALOT I think instant blocking is important since it makes her stuff punishable. Also don't be afraid to block or be on defense but also don't be afraid to call her out as well. So I personally believe zoning her out is the must effective way of fighting her since she has to actually disarm traps this time. Hope this helps somebody!!! ^_^
I think playing non-high mobility characters actually helped me. Maybe it may do the same for you. I think having good neutral is also a test of patience sometimes, waiting is the best thing you can do sometimes.
So Millia is most rewarded for having a strong neutral game? If so I've decided on the correct character as I've been working on my neutral for the past 2 months ^_^
So what should Millia be doing while the opponent is blocking? I don't believe staggered pressure is all that great in GG as it is in Persona. Should I be YRCing and fish for a knockdown?
J.C's hitbox is so massive if it's spaced well it'll crush venom Zappa. Sometimes I feel like you just gotta hold the J.C but his mixup isn't ridiculous so I'm okay with it. But really telegraphed jump-ins should be zapped, 2B almost never work
That happened to me once. Try taking an extended break and maybe watch some videos of your characters. My last bit of advice is just don't main Minazuki, I think there's more than enough of those. It's a jungle out there!!!
Sorry for dub post but it's pretty relevant to this Ken talk. You can LITERALLY kill ken for DP'ing even once no need for awakening or anything, just about 25 heat.
https://www.youtube.com/watch?v=v3DTghEqRcc
Shadow Aigis is just so bad. Shadows do less damage in general combos and Aigis kinda needs a burst to cover for orgia. I don't think shadow Aigis' shadow berserk combos do much damage either. However the old auto combo has it's advantages but the new one is also good. So in short there is literally no logical reason to use shadow aigis.