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D.R.F.

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Everything posted by D.R.F.

  1. Love kagematsuri Sent from my SAMSUNG-SGH-I747 using Tapatalk
  2. More millia players:D always good Sent from my SAMSUNG-SGH-I747 using Tapatalk
  3. Its not even whining, I just like all the characters too much to not dream about them in this beautiful game. Nothing wrong with speculation:D Sent from my SAMSUNG-SGH-I747 using Tapatalk
  4. Well for the ki thing we need jam back too (WALL STICK COOOMBOS GO!!!!) but yea that would be real interesting too Sent from my SAMSUNG-SGH-I747 using Tapatalk
  5. Rammy I doubt they would LEAVE out. I'm excited to see how sin plays. If I could name one more character I'd want to see that is brand new, it would definitely be one of the Senate members in the story (preferably IV) Sent from my SAMSUNG-SGH-I747 using Tapatalk
  6. Its not arguing, just discussion. And I thought we agreed on ambiguity too Sent from my SAMSUNG-SGH-I747 using Tapatalk
  7. Yea as of right now I COMPLETELY understand the roster atm. I'm hoping new characters begin to be added in the near-future. Can't wait to see new designs:D Sent from my SAMSUNG-SGH-I747 using Tapatalk
  8. I thought so, so yea 22 is a pretty good overhead. 24 and up I think is kinda bad to terrible unless it is amazingly ambiguous Sent from my SAMSUNG-SGH-I747 using Tapatalk
  9. 12 overheads oh god ahah Sent from my SAMSUNG-SGH-I747 using Tapatalk
  10. 20 frames for an overhead is pretty good. I would call that more or less relatively fast, since it is reactable but its not so much like ragnas 6B, his main mixup tool. Also not a lot of overheads are 20 frames fast Sent from my SAMSUNG-SGH-I747 using Tapatalk
  11. I wonder when (if) they will begin to put older cast members into the game, along with the new faces (sin, the senato, ramethal) Sent from my SAMSUNG-SGH-I747 using Tapatalk
  12. Slayers theme is soo good my lord Sent from my SAMSUNG-SGH-I747 using Tapatalk
  13. That slayer tho:0 to think that pilebunker would be comboable mid-screen lok Sent from my SAMSUNG-SGH-I747 using Tapatalk
  14. God I hate arcsys for what they did to makoto and tsubaki. Absolutely no reasoning to why they would nerf them EVEN MORE, its ridiculous Sent from my SAMSUNG-SGH-I747 using Tapatalk
  15. Just about everyone it seems is getting a slower backdash, I'm guessing avg. Duration is 22 now(yayy;/) it is an overall nerf if you ask me, characters will get picked up easier Sent from my SAMSUNG-SGH-I747 using Tapatalk
  16. Gee Gee Sent from my SAMSUNG-SGH-I747 using Tapatalk
  17. If anything, I don't like the gg regular setup because the P is on the bottom, making me mash k instead of p (especially after playing sf games Sent from my SAMSUNG-SGH-I747 using Tapatalk
  18. Still hype tho Sent from my SAMSUNG-SGH-I747 using Tapatalk
  19. After what? 11 MONTHS!?!?!?! Sent from my SAMSUNG-SGH-I747 using Tapatalk
  20. Doesn't kagura have that one move that eats projectiles? I don't see how you zone him out Sent from my SAMSUNG-SGH-I747 using Tapatalk
  21. Neutral only Sent from my SAMSUNG-SGH-I747 using Tapatalk
  22. But... but rawgna:0 Sent from my SAMSUNG-SGH-I747 using Tapatalk
  23. Yea, I understand about not liking the art. Idk, the fact that it is different gives it its own style and its own atmosphere, which makes me like it more. That said, from the character models (OMG I love how millia, may and I-no look now:D) to how the dynamic stages are (axl's and pot's stages are incredible to look at) I Think that this transition is gonna be great to see in real life Sent from my SAMSUNG-SGH-I747 using Tapatalk
  24. Skullgirls is a strong competitor in great looking 2d fighter, matter of fact i like it more (bbcp still has amazing sprite work not taking anything away from arcsys). Kof is there too. XRD looks absolutely gorgeous though, its faithfully designed and in battle, things flow like water, just like in XX (if maybe a bit slower) Sent from my SAMSUNG-SGH-I747 using Tapatalk
  25. Also crossup divider. Gimmicky, but his best mix up tool, at the cost of 50 meter Sent from my SAMSUNG-SGH-I747 using Tapatalk
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