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LPRD

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Everything posted by LPRD

  1. There are a lot of things you can do in this matchup that other chars can't. The fact that she has to come up with an answer for your 6P creates a major problem for Her. It's not just because it's a great 6P. It's because it covers the space that she wants to be in so very well. Because of it, Venom gets to move around a bit more than some other chars and has to use this to his advantage. It beating her forward dashes, ability to throw it through the middle notes, beating My Chemcal love and hitting her crouching when blocking or not? She's gotta do something different. So take advantage of that. Teleporting Raw (Or of course with a ball out) is something that is helpful. Venoms forget that it's an option. Getting the hell out to get somewhere better when things go wrong should be number one priority. Using balls as movement tools instead of just another projectile you "might" confirm "MAYBE" is extremely important. Because of Notes and Chemical Love, Activating balls is often times is not going to get you much. Your ball gets destroyed and before you know it's you're guessing on 6P and hoping for the best. Instead? Keep balls on the screen and use them to teleport. Back up a lil, then warp to it instead of just trying to get more active projectile screen coverage. There are invul frames about 7Frames(Strike) then the full invuln so use those to your advantage.The more balls you have out before making her block, the more time you can spend throwing a string, building that guard bar into a telelport, activating a ball with j.s/j/Hs depending and getting back into the pressure game. Lastly, use Bishop Roundout. With her limited movement, it's a lot of chip. And if she tries to move, it's a lot of damage. It will devour all her heat as well when they see the chip.. Any knock down? 2balls out. Summon it. Bounce it horizontally. You want to cover her potentially dangerous space. When you do that? You get to create even more sets and put that Stinger buff to good use! :3!
  2. IT'S EVEN But fun. Setups don't work as well because we like to mash on the spots that clearly aren't blockstrings. Sweep becomes not as useful because Venom rarely moving forward like that and is just going to C.Raid S anyway. I do like how useful QV absorb YRC can become at the drop of a hat! All in all? Most fun swag fight in the game.
  3. I can't wait~ Gotta make sure I budget some cash tho ;.;
  4. I just hate how I play when online! I usually try to hit confirm but with the playing underwater feeling I get when I hit, my confirm will either become really simple! Or, i'll just go for a instant reset to auto pilot confirm instead of reacting to the hits that I get. It makes a lot of situation that are 'good' but they would be SOOO MUCH BETTER if I could just get that confirm instead ;.;
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