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koufdell

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  1. the problem is 6p ch has to hit from a certain distance depending on the character in order to get SDD tail > 6h to link so i am trying to find a setup for that distance (after a certain number of attacks on hit or block for example)
  2. i am talking about the spacing in order to get enough time to link 6h .. you will c it in the vid
  3. i will upload a vid showing how to do it ... but i still need to set it up somehow...u can count on me to find a pratical way to use it in matches...thx for the feedback
  4. in corner 6p ch > TK sdd(tail) > 6h > kpile > 5h >2H > cs > jSHD (sol chipp may ino axl bed) jSKD (sin) jKD(ram) 300+ DAMAGE!!!
  5. p2 match start position millia ch 6p > long dash > 5H >j2k k >jc SHD 2k PD 207d ch 6p > long dash >cs fs > jSHD jc PSHD 2k PD (needs delay)sol 194d ky 195d chipp 242d axl 200d bed 175d pot 175d fa 187d cs fs > jSD jc PSHD2k PD sin 204d jSHD jc KSHD 2k PD ino jSKD jc PSHD 2k PD 192d
  6. added normal 6P on some characters - counter hit 6p setups in corner for everyone except zato-1 ve if anyone has revelator test the new comers for me i will update the OP i will make a vid for visual clues
  7. added some dhd setups i found recently using dash jump 24/042016
  8. ok dhd combos easy on some tricky on others set dummy to jump then dash jump > jPK >jc SH SDD(2) works on sol elp sin fa leo as a charm very easy for 190 + damage (sol) in the corner DHD goes straight so RRC cs fs > air combo is possible ok visuals ... https://www.youtube.com/watch?v=vtSVe_SsNv4
  9. so about IL > cs fs >EW i was able to do this one time on sin (some 1 frame shit i guess) start position : 2D > k IL > cs fs >EW > kmappa > cs but i guess air combo will be very short not practical but possible also meaty EW >6H is a thing i'm digging these days so i will update my post with more but basicallyas an example on zato in corner you do 2k (hit)then 2H > 5k > EW > 6h > kpile = damage
  10. so did anyone tested this combo in corner i saw hase do : set dummy to jump , set yourself in the en of p2 tension bar and jump in the same time as the dummy jPPKD 2K D footlose(1) >cs air combo i saw it on jack-o so i went to the lab (i don't have revelator yet) and turns out it works on a lot with some adjustements and it's the most damaging air to air combo i think tested on : elph mil ino ram ve fa sin ky chipp ve zato1 at 8:23
  11. tribute to the boss
  12. spoiler alert the combo on faust is ....
  13. https://www.twitch.tv/joniosan/v/59461963 the hase vs mike match at 4:11:00
  14. dhalsim fang for me mixup city bro
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