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Frodlex

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Everything posted by Frodlex

  1. So concerning her zoning game, what are her best tools for keeping someone at full screen? I've been using 236B > 5D/ 234C > 22B (on block) and throwing out pumpkin/ frog when 22B is active mostly because it seems to reliably keep the enemy at bay and give me an easy enough punish game if they carelessly air dash; however I'm looking for more optimal screen control if there is and would love to get good at her zoning set ups. I mained Hazama since his release and leaned the game with him, so the high but limited mobility is not really a issue for me and I have yet to really have an issue running out or getting cornered, but is there anything I really need to learn about the wind mechanic? What are her best rush down options without traps? Namely stuff like air to air and ground to ground and how can I jump in effectively for close range follow up?
  2. So, I apologize if this is in the wrong place, but I've been practicing Rachel because her zoning game looks fun but I am having trouble getting j.C to knock the opponent into air during 5C > 5D > 6C > j.c > 6A > (So on) Can anyone give me some advice? Edit: Oh, I see. I was inputting 6D instead of 5D and they have different properties, good to know.
  3. I'd really like to join, back when I was active on Xbox live I was among the top 3 Hazama's that were active easily. Not all time, but active. Now I struggle for 3k somehow. So yeah, you could say I'm interested. Does such a group already exist or no?
  4. Dude, I hardly use 22C outside of corner combos though, unless I'm actually going for a corner carry combo. And I mean when you can get 5K damage off of 5B in the corner with only 53 heat with Terumi, why wouldn't I? Brain dead or not, it's one of this strongest traits. I mean really though? I mean I'm just about always better off going for 236D, even at 100 heat.
  5. It's laggy enough to matter. I mean I don't even have bad reaction time, but if I'm not blocking in the right way when he comes out there is really nothing I can do. It's just all around a bad time fighting him, because once he gets his a hit in If I don't guess correctly I'm losing 90% of my HP right there if he has the heat for it. And by this point he usually does. And probably in the corner to boot, leaving me in an insanely bad spot.
  6. Moro: Basically none save the past day and a half, and man, this stance options are nice. Kinda digging the sure shot corner carry too. StylisH: Nah, I mained Terumi/ Amane in CP 1.1, never played 1.0 so there is that. On the rare occasion I did use Hazama I got totally demolished because I wasn't used using his pressure in the new game where all the timing is different now. Also combos.
  7. As this friend. I only have a few things to say. A: In my opinion, Azrael shouldn't exist, but enough of that. B: Jarl takes me waaaay to seriously. It's funny. C: Why get good when I can complain about my friend using a cheap character and not have to worry about relearning Mr. Zama because everything changed... Too much... Why the Zama changes? I know he's buffed and all, but I would have been perfectly fine with CSX Hazama, that I could have actually done well.. I just don't grasp the new one. That and it's all different now and weird.
  8. I don't think that's my problem, like I said I went to training mode and it was absolutely 214214D
  9. I have no idea why but whenever I input 214214 D in Chrono Phatasma I end up with a simple 214 attack on the D pad, I've tried in training mode and saw that my input was valid as a perfect 214214D I had heat and everything, but for some reason it simply didn't work, I don't think my timing is off either. I'm switching Joystick to D-pad but I seem to have this trouble while adjusting, does anyone know why this is happening or better yet how I can stop it? It's bound to be a fatal flaw in many matches if I don't fix this.
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