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Butterduck11
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Butterduck11 reacted to a post in a topic:
[CF] Λ -11- Combo Thread (Updated 12/11/15)
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Butterduck11 reacted to a post in a topic:
[CF] Λ -11- Combo Thread (Updated 12/11/15)
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[CF] Lambda-11 Loketest Discussion (Updated 8/28/2015)
Butterduck11 replied to Monarch's topic in Archive
Has anyone been able to confirm whether or not Lambda can now charge Spike Chaser to go full screen? -
Cool, was hoping there might be some tech there but I'll just take it as ransom lulz. Whilst I'm here what are the inputs for Lambda's overdrive specials? There's one I can't figure out, the one off of spike chaser? Edit : Here's a quick video showing gravity seed beating Kagura's 5D > 6D, can't find the Ragna one unfortunately :/ https://youtu.be/mz1g8oUphhM
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Yeah I meant 5DD> 4DD, my bad. If removal of that diversifies her strategies then I'm down with it, I'm just hoping she isn't nerfed to crap overall.
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Is it true that Nu can't do 5DD > 6DD > 5DD > 6DD anymore?
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Does anyone know the exact properties of Lambda's Gravity Seed? I've beaten out some really odd moves with it. I stopped Kagura's 5D > 6D with it, I know that move loses to lows but I've beaten it out when he's been really far away from me before. I've also beaten out Ragna's Carnage Scissors with it. Any info would be appreciated.
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[CF] Lambda-11 Loketest Discussion (Updated 8/28/2015)
Butterduck11 replied to Monarch's topic in Archive
Any info from the latest loketests yet? -
Any ideas about how to approach this match up? As a Lambda player I struggle against Amane. These are the biggest problems I can identify: * His level 3 projectiles beat Lambda's level 2 projectiles. * His projectiles have pretty much the same range as Lambda's meaning she struggles to out range him. * He can greatly alter his jump arc which makes catching him with swords difficult. The biggest issue seems to be his corner pressure. I've played against a decent Amane player a lot, and even though I can read when he plans to jump cancel to reset pressure, none of Lambda's options work as a counter. Her 6A and 2C anti airs lose based on range, her 2D and 6D lose due her projectiles naturally losing to his, and her 236A teleport starts up too slow to work. This leads to what feels like an infinite loop, until I've insta blocked long enough to build 50 heat for a counter assault. Surely if I can read a jump cancel Lambda should have a tool she can use to get out of the corner? I can do it with many characters, without using a DP, but with Lambda I can't find a way out. Any help would be appreciated
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[CPEX] Λ-11 Combo Thread (Updated 6/14/2015)
Butterduck11 replied to someonewhodied's topic in Λ -11-
I DID IT FOR THE FIRST TIME EVER! Thanks man xD -
[CPEX] Λ-11 Combo Thread (Updated 6/14/2015)
Butterduck11 replied to someonewhodied's topic in Λ -11-
Any tips on how to execute 6B > 2D > IAD > B > C > 6A? The IAD B part is giving me massive problems. Thanks -
So how does it work as a cross up?
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Wait so does it only hit them when the are crouching? Even though it crosses up?
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Okay, I went into training, recorded Ragna facing left and holding right (back) to block, stood in front of him and did a TK Crescent Saber and Ragna blocked it. I don't understand, if it crossed up wouldn't Ragna need to be holding left not right when it hit?
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Am I missing something or did Lambda's crescent saber cross up at one point? I swear I read about that at one point, only to discover it actually doesn't. I thought having poor range and no ability to cancel it was a trade off for having it cross up?
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[CF] Lambda-11 Loketest Discussion (Updated 8/28/2015)
Butterduck11 replied to Monarch's topic in Archive
I just realised looking at Lambda's move list that she still doesn't have a new distortion. I doubt they will add one before release now. It's about time we got a new one, we've had the same two since CT :/ -
Can anyone explain his mixup a little bit? For instance when he 6D > 5C's at us what can we do when blocking it? Is there a gap that can be exploited before he goes into mix up? If not what mixups does he have before there is an opening to retaliate/escape?