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kupo_asami
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Once the super starts, you want to make sure you do all the stabs then omc. if you omc too early, opponent won't crumple (no kick). If you do it too late, you'll be stuck in the kick stance. Not sure if this helps.... 9-Nine first did this unburstable route to some yukiko in a 3on3 tourney a long time ago. So you can go fish for this footage of you want. I've also done this to mixed, so maybe you can go ask her for some old footage.
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D Series Starter (midscreen-standing) 5dd>2dd>4[b ]>sweep>shadow>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick 5dd>2dd>4[b ]>2[b ]>d bufu>5[b ]>sweep>shadow>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick jDD>4[b ]>sweep>shadow>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick jDD>4[b ]>2[b ]>d bufu>5[b ]>sweep>b coup>shadow>sb coup>sb bufu>mabufu>b kick>sb kick jDD>5aa>5b>2[b ]>2dd>4[b ]>sweep>shadow>sb coup>sb bufu>mabufu>b kick>sb kick (midscreen-jumping) 2dd>4[b ]>sweep>shadow>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick 2dd>4[b ]>2[b ]>d bufu>5[b ]>sweep>b coup>shadow>sb coup>sb bufu>mabufu>b kick>sb kick (corner-standing) 5dd>2dd>4[b ]>2[b ]>d bufu>5[b ]>sweep>b coup>shadow>6[b ]>sweep>a coup>sb coup>sb bufu>mabufu>b kick>sb kick jDD>4[b ]>2[b ]>d bufu>5[b ]>sweep>b coup>shadow>6[b ]>sweep>a coup>sb coup>sb bufu>mabufu>b kick>sb kick (corner-jumping) 2dd>4[b ]>2[b ]>d bufu>5[b ]>sweep>b coup>shadow>6[b ]>sweep>a coup>sb coup>sb bufu>mabufu>b kick>sb kick (back against corner-standing) 5dd> jDD> (back against corner-jumping) 2dd> Sweep Series Starter (midscreen) sweep>b coup>shadow>sb coup>sb bufu>mabufu>b kick>sb kick sweep>a coup>shadow>5aa>5b>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick sweep>shadow>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (corner) sweep>a coup>shadow>2b>2d>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick sweep>b coup>shadow>6[b ]>2[b ]>d bufu>5[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick {CH}sweep>b coup>2a>2b>2d>5[b ]>d bufu>5[b ]>sweep>shadow>sweep>sb coup>sb bufu>mabufu>b kick>sb kick {CH}sweep>b coup>2a>2b>c bufu>5[b ]>sweep>shadow>sb coup>sb bufu>mabufu>b kick>sb kick Coup Series Starter (midscreen-standing) a coup>5aaaaa>a coup>shadow>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (midscreen-crouching) a coup>5aa>5b>sweep>shadow>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (corner-standing) a coup>5aaaaa>a coup>shadow>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (corner-crouching) {CH}a coup>5aa>5b>sweep>b coup>shadow>d bufu>5[b ]>sweep>a coup>sb coup>sb bufu>mabufu>b kick>sb kick {CH}b coup>5b>sweep>b coup>shadow>6[b ]>sweep>a coup>sb coup>sb bufu>mabufu>b kick>sb kick Throw Series Starter (midscreen-ground) throw>shadow>sb coup>sb bufu>mabufu>b kick>sb kick throw>shadow>a coup>sb coup>sb bufu>mabufu>b kick>sb kick throw>shadow>sb coup>b coup>sb bufu>mabufu>b kick>sb kick throw>shadow>5aa>5b>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (midscreen-CH air) air throw>2dd>4[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick air throw>dash>6[b ]>sweep>b coup>shadow>sb coup>sb bufu>mabufu>b kick>sb kick (corner-ground) throw>5aa>5b>sweep>b coup>shadow>6[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick (corner-CH air) air throw>5[b ]>sweep>b coup>shadow>6[b ]>sweep>a coup>sb coup>sb bufu>mabufu>b kick>sb kick AoA Series Starter (midscreen-ground) AoA-D>shadow>sb coup>sb bufu>mabufu>b kick>sb kick AoA-D>a coup>shadow>sb coup>b coup>sb bufu>mabufu>b kick>sb kick (midscreen-jumping) AoA>(microdash)2b>2dd>4[b ]>sweep>shadow>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (corner) AoA-D(18)>5a>5c(15)>5[b ]>2[b ]>d bufu>5[b ]>sweep>shadow>sb coup>sb bufu>mabufu>b kick>sb kick AoA-D(18)>b coup>5c(15)>5[b ]>2[b ]>d bufu>5[b ]>sweep>shadow>sb coup>sb bufu>mabufu>b kick>sb kick Tentarafoo Series Starter (midscreen-far) tentarafoo>shadow>5dd>2dd>4[b ]>sweep>sb coup>sb bufu>mabufu>a kick>sb kick tentarafoo>shadow(frozen in ice)>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (midscreen-close) tentarafoo>shadow>6[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (corner-close) tentarafoo>shadow>6[b ]>sweep>b coup>d bufu>sweep>sb coup>sb bufu>mabufu>b kick>sb kick Unburstable Safe Routes Ground version *note* OMC when opponent crumples. 5aaaaa>shadow>A myriad arrow>OMC(crumpling)>mabufu>B myriad arrow>B kick(no charge)>C shard>SB myriad arrow>C shard(during slashing)>D shard>SB kick Bufula version *note* activate shadow after inputting C bufula command, but before ice hits opponent. Can be used in any shadow combo that uses C/D bufula. 2b>2dd>4[b ]>2[b ]>d bufula>5b>sweep>c bufula>shadow>a myriad arrow>OMC(frozen)>mabufu>b myriad arrow>b kick(no charge)>c shard>SB myriad arrow>C shard(during slashing)>D shard>SB kick Tentarafoo version *note* activate shadow after inputting tentarafoo command tentarafoo>shadow(frozen in ice)>(run up)mabufu>B myriad arrow>C shard>B kick>C shard>A myriad arrow>A kick(no charge)>C shard>B myriad arrow>D shard>B kick Shadow Reversals (midscreen-standing) shadow>A myriad arrow>A kick>OMC>b coup>sb bufu>mabufu>SB myriad arrow>C shard(during slashing)>D shard>SB kick (midscreen-aerial) shadow>A myriad arrow>A kick(no charge)>OMC>5b>sweep>b coup>sb bufu>mabufu>SB myriad arrow>C shard(during slashing)>D shard>SB kick (corner-standing) (back against corner-standing) shadow>A myriad arrow>OMC(crumpling)>jump over>sweep>b coup>sb coup>sb bufu>mabufu>SB myriad arrow>C shard(during slashing)>D shard>SB kick shadow>A myriad arrow>A kick>OMC>sb coup>sb bufu>mabufu>SB myriad arrow>C shard(during slashing)>D shard>SB kick (during shadow while under blockstun, requires roughly 70+ meter left on sp gauge) guard cancel assault>sb coup>sb bufu>mabufu>SB myriad arrow>C shard(during slashing)>D shard>SB kick *NOTE* A coup>shadow>sweep A coup->shadow, activate shadow as soon as 1st frame of A coup hits shadow->sweep, sweep as soon as the feet is about to hit the ground
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I stopped labbing when they announced 2.0 hence the list is still missing a little bit. The last thing I completed was unburstable tentarafoo route. Just a note, I don't do 2X B kick even thou it does like 100 more damage because B kick, SB kick shuts down the burst earlier. A Series Starter (midscreen-standing) 5aaaaa>a coup>shadow>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick 5aa>5b>5c(6)>a coup>shadow>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick 2aaa>a coup>shadow>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick 2a>2b>5b>5c(6)>a coup>shadow>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick jA>5aaaaa>a coup>shadow>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick 5aaa>jA>jB>shadow>(falling)jA>sb coup>sb bufu>mabufu>b kick>sb kick {CH}5a>sweep>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick {CH}2a>sweep>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick {CH}jA>jC>c bufu>5[b ]>sweep>shadow>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick {FC}5aa>5b>sweep>shadow>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (midscreen-crouching) 5aa>5b>sweep>shadow>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick jA>5aa>5b>sweep>shadow>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick {CH}2a>sweep>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (midscreen-jumping) 5aa>5b>2b>2dd>4[b ]>2[b ]>d bufu>5[b ]>sweep>shadow>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick 5aa>5b>2b>2dd>4[b ]>sweep>shadow>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (corner-standing) 5aaaaa>a coup>shadow>sweep>b coup>d bufu>5[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick 5aa>5b>5c(6)>a coup>shadow>b coup>d bufu>5[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick 2aaa>a coup>shadow>sweep>b coup>d bufu>5[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick 2a>2b>5b>5c(6)>a coup>shadow>sweep>b coup>d bufu>5[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick jA>5aaaaa>a coup>shadow>sweep>b coup>d bufu>5[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick {CH}5a>sweep>b coup>shadow>6[b ]>2[b ]>d bufu>5[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick {CH}2a>sweep>b coup>shadow>6[b ]>2[b ]>d bufu>5[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick {CH}jA>jC>c bufu>5[b ]>sweep>b coup>shadow>6[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick {FC}5aa>5b>sweep>b coup>2a>5c(15)>5[b ]>2[b ]>d bufu>5[b ]>sweep>shadow>sweep>sb coup>sb bufu>mabufu>b kick>sb kick (corner-crouching) 5aa>5b>sweep>b coup>shadow>6[b ]>sweep>a coup>sb coup>sb bufu>mabufu>b kick>sb kick 5aa>5b>sweep>b coup>shadow>d bufu>5[b ]>sweep>a coup>sb coup>sb bufu>mabufu>b kick>sb kick 2aaa>a coup>shadow>sweep>b coup>d bufu>5[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick 2a>2b>5b>5c(6)>a coup>shadow>sweep>b coup>d bufu>5[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick jA>5aa>5b>sweep>b coup>shadow>6[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick jA>5aa>5b>sweep>shadow>d bufu>5[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick (corner-jumping) 5aa>5b>2[b ]>d bufu>5[b ]sweep>b coup>shadow>6[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick (back against corner-jumping) 5aa>5b>2[b ]>2dd>a coup(to get out)>sweep>b coup>shadow>4[b ]>sweep>a coup>sb coup>sb bufu>mabufu>b kick>sb kick B Series Starter (midscreen-standing) 5[b ]>sweep>shadow>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick jB>5aaaaa>a coup>shadow>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick {FC}2b>2dd>4[b ]>5c(15)>5[b ]>2[b ]>d bufu>5[b ]>sweep>shadows>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick {FC}5b>sweep>a coup>shadow>5aa>5b>2b>2dd>4[b ]>sweep>sb coup>sb bufu>mabufu>a kick>sb kick {FC}5b>sweep>a coup>shadow>5aa>5b>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick {FC}5b>sweep>shadow>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (midscreen-crouching) 5b>sweep>shadow>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick jB>shadow>jA>5aa>5b>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick {FC}5b>dashcancel>5a>5c(15)>dashcancel>6[b ]>2[b ]>d bufu>sweep>shadow>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (midscreen-jumping) 2b>2dd>4[b ]>2[b ]>d bufu>sweep>c bufu>sweep>shadow>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick 2b>2dd>4[b ]>sweep>shadow>5aa>5b>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (corner-standing) 5[b ]>sweep>b coup>shadow>6[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick 5[b ]>sweep>b coup>shadow>6[b ]>2[b ]>d bufu>5>sweep>sb coup>sb bufu>mabufu>b kick>sb kick 5[b ]>sweep>shadow>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick jB>5aaaaa>a coup>shadow>sweep>b coup>d bufu>5[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick {FC}5b>dashcancel>5aa>5b>sweep>b coup>2a>2b>2d>5[b ]>d bufu>5[b ]>sweep>a coup>shadow>sb coup>sb bufu>mabufu>b kick>sb kick {FC}5b>dashcancel>2a>2b>5b>sweep>b coup>2a>5c(15)>sweep>shadow>sweep>sb coup>sb bufu>mabufu>b kick>sb kick {FC}5b>sweep>b coup>2a>5c(15)>5[b ]>2[b ]>d bufu>5[b ]>sweep>shadow>sweep>sb coup>sb bufu>mabufu>b kick>sb kick {FC}5b>sweep>b coup>2a>2[b ]>4[b ]>5c(15)>2d>sweep>d bufu>5[b ]>sweep>shadow>sweep>sb coup>sb bufu>mabufu>b kick>sb kick {FC}5b>sweep>b coup>2a>5c(15)>5[b ]>sweep>a coup>shadow>2[b ]>d bufu>5[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick (corner-crouching) 5b>sweep>b coup>shadow>6[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick 5b>sweep>b coup>shadow>6[b ]>2[b ]>d bufu>5[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick 5b>sweep>shadow>2[b ]>d bufu>5[b ]>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick jB>5aa>5b>sweep>b coup>shadow>6[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick (corner-jumping) 2b>2d>jump>jB>shadow>(falling)jA>5aa>5b>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick 2b>2d>5[b ]>sweep>a coup>2[b ]>d bufu>5[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick 2b>2d>5[b ]>sweep>b coup>shadow>6[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick 2b>2d>5[b ]>sweep>b coup>2a>2b>c bufu>5[b ]>sweep>shadow>sb coup>sb bufu>mabufu>b kick>sb kick 2b>2d>5[b ]>sweep>shadow>5aa>5b>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (near corner-jumping) 2b>2dd>4[b ]>sweep>b coup>2a>2b>c bufu>5[b ]>sweep>shadow>sb coup>sb bufu>mabufu>b kick>sb kick (back against corner-jumping) 2b>2dd>a coup(to get out)>sweep>b coup>shadow>4[b ]>sweep>a coup>sb coup>sb bufu>mabufu>b kick>sb kick C Series Starter (midscreen-standing close) jC>jA>jB>shadow>(falling)jA>sb coup>sb bufu>mabufu>b kick>sb kick {CH}5c(15)>dashcancel>5aa>5b>2[b ]>d bufu>5[b ]>sweep>b coup>shadow>sb coup>sb bufu>mabufu>b kick>sb kick {CH}jC>5b>2b>2dd>4[b ]>sweep>shadow>5aa>5b>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick (midscreen-standing far) {CH}5c(12)>sweep>a coup>shadow>5aa>5b>sweep>b coup>sb coup>sb bufu>mabufu>b kick>sb kick {CH}5c(15)>5dd>2dd>4[b ]sweep>shadow>sb coup>sb bufu>mabufu>b kick>sb kick (midscreen-jumping) 5c(12)>shadow>sb coup>sb bufu>mabufu>b kick>sb kick (corner-standing) {CH}5c(15)>5[b ]>sweep>b coup>2a>2b>c bufu>5[b ]>sweep>shadow>sb coup>sb bufu>mabufu>b kick>sb kick {CH}5c(15)>5[b ]>sweep>b coup>2a>2b>2d>5[b ]>d bufu>5[b ]>sweep>a coup>sb coup>sb bufu>mabufu>b kick>sb kick {CH}jC>5[b ]>2[b ]>d bufu>5[b ]>sweep>b coup>shadow>6[b ]>sweep>sb coup>sb bufu>mabufu>b kick>sb kick {CH}jC>5[b ]>sweep>b coup>2a>2b>2d>5[b ]>d bufu>5[b ]>sweep>a coup>sb coup>sb bufu>mabufu>b kick>sb kick (back against corner-jumping) {CH}jC>5b>2[b ]>2dd>a coup(to get out)>sweep>b coup>shadow>4[b ]>sweep>a coup>sb coup>sb bufu>mabufu>b kick>sb kick
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Can't tell the difference between c/d bufudyne... You mean bufula? if you really mean bufudyne the super, check out the angle.... one is more steeper than the other. for myriad arrow, most of the time it's B kick, there are a few instances where it's A kick starter. as for shadow routes, I'll post my routes after I get off from work, it has pretty much every starter you can think off and unburstable routes.
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kupo_asami reacted to a post in a topic:
[P4AU] News & Gameplay Discussion
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kupo_asami reacted to a post in a topic:
[P4AU] News & Gameplay Discussion
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hmmm, I don't think you've been implementing the feedback you got earlier into these matches... so here are some really quick important stuff to remember.... First, you want to (HAVE TO) keep your spacing. Not sure if its your chie's playstyle coming in to rush down, but you need to be more patient. Once your opponent starts respecting your pressure, then you can start going in with 2b/feint sweep/stuff. Mitsuru's moves start up is slow, and her recovery is also bad. Pretty much everything she has except autocombo can be DPed out of. Keep that in mind. Second thing, you roll too much. There is no reason to get in the opponent's face with mitsuru (especially her). There was an instance where Margaret's back is against the corner and you rolled to get in her face?.... not good. I think within the 1st round of the 1st match, you rolled like 6 times, that's like a roll every 7 seconds! Third, reversal super aka yolo bufudyne. Typically the choice of reversal is myriad arrow, but if the opponent tends to jump often, sure bufudyne is possible. Bufudyne is not moon smasher or power slash, don't just do it because you can..... And if you do want to do a reversal super, remember to have 100sp to omc in case if it fails. There are other things that I want to say, but I think you should take things one step at a time.
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Ohhhhhhhh, I see what you mean. Ya, I see the letters DOW.... on the left side (when flipped upside down)
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I checked my disc and there was nothing underneath the printed artwork.
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Reako reacted to a post in a topic:
[P4AU] Mitsuru Kirijo Video Thread (Updated 9/9/2014)
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AchedSphinx reacted to a post in a topic:
[P4AU] Mitsuru Kirijo Video Thread (Updated 9/9/2014)
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AchedSphinx reacted to a post in a topic:
[P4AU] Mitsuru Kirijo Gameplay Discussion
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AchedSphinx reacted to a post in a topic:
[P4AU] Mitsuru Kirijo Video Thread (Updated 9/9/2014)
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Baconzero reacted to a post in a topic:
[P4AU] News & Gameplay Discussion
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[P4AU] News & Gameplay Discussion
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TheOneTrueScrub reacted to a post in a topic:
[P4AU] News & Gameplay Discussion
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For p4au mitsuru's combo, you'll have to use 1, 4 or whatever the motion is necessary to get the charge time down for the attack. You'll want to start charging those asap. With ah3lm, I only got the game like a month ago and put in like 20 min on trying out saki, and the charge feels a bit harder to do? seems like its not as easy as p4au (timing), but you can still use 1 or 4 to charge attacks. personally, feels like ah3 charge motion is 4>6>button, where as p4au charge motion can be done with 4>6+button.
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RWA Announcer reacted to a post in a topic:
[P4AU] News & Gameplay Discussion
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[P4AU] News & Gameplay Discussion
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LordKnight Explains Defense and Defensive Option Selects in P4U2
kupo_asami replied to Anne's topic in P4:Arena Gameplay
Lordknight mentioned in his video fuzzy jump, fuzzy dp, fuzzy hop, fuzzy roll and fuzzy backdash. and I think he said you can do some other weird fuzzy stuff with by doing a 2b with throw? don't remember exactly -
Also, don't forget... Fortune Cannot Beat Ghastly Wail :P
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Yep, psn is still down.... oh well, there is always next time!
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I think that week was just a random week where everyone had something to do. I think you missed last Friday? it was a full room as usual. Also, I asked silvertiger to join, and he said he'll drop by occasionally, hopefully this Friday or the next one.
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Cashus reacted to a post in a topic:
Persona 4 Arena Q&A Thread
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gz to drake and fortune for making it to 2nd and 3rd place respectively! make our weekly session group ppl proud!
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[P4AU] Mitsuru Kirijo Gameplay Discussion
kupo_asami replied to LegendaryRath's topic in Mitsuru Kirijo
https://www.youtube.com/watch?v=IOqa7cvESLU this is what I was referring to, the starting sequence -
[P4AU] Mitsuru Kirijo Gameplay Discussion
kupo_asami replied to LegendaryRath's topic in Mitsuru Kirijo
What is the sequence for the sideswap in one of yamashita's video... 2B> 2DD> instant airdash back> AC> jC? after doing airdash, there is not enough time to switch direction and then jC. any ideas on how to execute this combo?