Jump to content
Dustloop Forums

ThatFreeDudeOnBlazblue

Members
  • Posts

    12
  • Joined

  • Last visited

  1. Hi guys. Can someone tell me about this new Blazblue Trading Card game? It looks great.
  2. Like that's gonna do any good in a Tager MU.
  3. Nevermind guys. Forget my post. I went full retard. Edit: Well might as well leave it there. Found a glitch where basically everyone that manages to quickly rapid cancel something into overdrive, the player WILL NOT lose his 50 heat. Though I thought it would leave you with a non canceled OD, it seems it was not the case. It's more like the game disregards the RC and basically gets overwritten. I don't know if this could prove beneficial though. I dunno, like, if there's a certain pressure that you're making and you RC but don't feel like totally wasting meter, then you rapid into OD or something. Will see if it could be any good against Yukikaze.
  4. Just want to make sure of something guys. Hazama's damage output is pretty much shit when he's meterless doesn't it?
  5. I've saw the 5C > J.2D loop in a 1.1 combo video lately. Now you've got to start up with a CH 6B for it to work.
  6. Oh, great! I really wanted to post my pointless combo of Terumi. This works best with Ragna. The others being Tsubaki and Bang. But you have to alter in the combo but not much. Anyways. 5B > 63214A > RC > Backdash > OD > 2D > J.2D > 66 > 5D > 6D > 6A > J.2D > 2B > 5B > 5C > 6D > 632146D (2 hits) > 63214B --- 5054 Damage - 200 heat Or you can just leave the fuenjin if you want to strip him away of his precious heat. In that case it would be about 5120 or something. Edit: is there a particular term for micro dash? Cuz you would need to dash at 5D for the 6D to connect.
  7. For real, I could say his new command grab super could be a new reversal against people expecting a wake-up Houtenjin. But that's just me.
  8. I just love how people go on and talk about zoning the crap out of him while never even mentioning his B sledge. Super armor + ridiculous close-in is really a pain for me.
  9. Well I usually manage to land a safe 3C counter and hit them hard whenever some Noel starts mashing down the D. Now it's obviously another story when you have to keep up with a proper Noel mix-up. I dont know much about how good a Noel can be, never fought a good one.
  10. Well, the thing is I've found out that you can link 6A out of 214214D. Problem is that it's pretty much unreliable, since the timing is extremely tight to input it accordingly. Unless pro players are able to pull this off idk.
  11. Sup guys, just passing by. Anyways, did any of you found out anything about 214214D? Im just so confused as to why they put this here.
×
×
  • Create New...