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easymodenoob

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    Lima, PerĂº.
  1. One last thing that I can't seem to figure out on my own: performing corner combos pushes me away from the enemy by quite a large gap. In all the streams I've seen, the players don't get pushed as much as I do and I haven't seen them utilize any dash cancels either (at least not in any of the Ragna's matches, his dash is quite noticeable.) What is the magic behind this?
  2. I mentioned before I have no trouble chaining attacks and specials as either Ragna, Tsubaki or Azrael. I figure that once I get these 3 learned for the most part, I could move onto other things. I personally would love to play Nu-13, but I never seem to get the timings right at all on most of her attacks. Specially Sword Summoner air chains and the multi-hits with her "wings." In due time, I guess. Another character I'd love to use would be Relius. Now, if only I could stop killing Ignis everytime she's out...
  3. The only real qualm I have about using Dpad is that for moves like Ragna's 3C, I don't have a real way to input that because fomr some reason pressing both 6 and 2 in the Dpad will either give me 6 OR 2, and not combine them get 3... if that makes any sense. I have had a bit more luck getting 3C right off the bat with the stick. It could also mean my DS3 is defective from use.
  4. Thanks for all the comments. I guess the problem lies in me being bad after all. Thus far, I have found Ragna, Tsubaki and Azrael to be the easiest for a noob like me to control. I still drop combos like an idiot because I'm not yet used to the DS3 stick, but as per your suggestions, I will just have to endure the frustration and improve through practice and willpower I guess. Tell me something else, are the challenge modes too advanced for newbies like me or can I try those to get a feel for combos and execution?
  5. Greetings, Dustloop community. I am new here and I am a somewhat newb to fighters. I watch a lot of the streams from U.S. and Japan events, and I have been doing so for many years. Fighting games have always enticed me quite a lot, but I was never any great at them. I pretty much know all the basics and some advanced techniques and such since I've already read a fair amount of the documentation in this site and as such, terminology won't be an issue with me. I also accompanied this knowledge to the streams mentioned before. That said, execution and eye training are two completely different worlds as I have painfully experienced first-hand. I picked up BBCP a few weeks ago. As I have been so out of touch from fighting games in general since year 1996-2004 (Mortal Combat, Street Fighter, Marvel vs Capcom, etc), I am quite frustrated at the fact that I don't seem to be able to chain anything together without messing up an input or the timing related to said input. It is also worth saying that I use the default DUALSHOCK3 controller since arcade sticks are next to impossible to come by in this country. The problem with the controller is that I either push it too aggressively or I don't really know how to use it at all: when I attempt to input anything direction related (214, 236, 623, etc), I end up with either an unwanted jump or an extra input of any direction. I have tried to not push the stick too aggressively so as to not trigger unwanted moves, but in that case, I end up with the complete opposite: unregistered moves (and strangely, still unwated jumps every now and then when I KNOW the stick is in the default 4 or 6 possition and not any higher.) I can chain neutral moves without any issues since the stick is not involved with them, but that's sub-optimal in any case. I refuse to use the D-pad for fighting games as it is sub-optimal for my personal taste. I could import a fightstick from the U.S. or Japan if I really wanted to, as expensive as it may be, but I'd rather wait for one that also supports PS4 as I will be making the migration by the end of this year. In the meantime, will getting one fix my directional woes? Oh, and another thing, I know I will get my combos down through practice and memorization, but is there anything you can suggest to improve cooordination? among my directionality problems, I have also dropped combos from inputting a button too early or too late. Oops! Thanks for the time!
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