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DVLtrigger

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  1. I've been optimizing Rev 2 Jam Throw RC combos because I noticed some of the strings used here from the combo page on her wiki page were not working, or could be done more easily and consistently. Also some newer characters are not included in the previous page so I included some info on them as well. May: 5S,2H x2, Delay parry PK Millia and Dizzy: 5k, 2H x1 Faust and Venom: 2S, 5K, 2H x1 Slayer: 2K, 2H x2 Leo: 5S, 2S, 2H x1 Johnny (corner) : 5S, 2H x1 Haehyun (corner) : 5K, 2H x2 Johnny and Haehyun were the only characters which needed different strings for the corner. Jam: 5S, 2H x2 Delay parry PK Ino: 2S, 2H x1 Delay parry PK Answer and Baiken: 5S 2H x2 Due to some buffs in rev 2, Jam is able to combo parry PK from a throw without using any meter on certain characters. These characters are Potemkin, Bedman, and Haehyun (Tuner). These work anywhere on screen and leads into 236S~S~H. So far I wasn't able to find an easier way for Axl, so any info on landing the RC throw on him would be much appreciated.
  2. *KO's with cake super* "That match was a... piece of cake"
  3. Has there been any footage of people actually getting any combos off of danger time? From what I've seen all it will be good for are combo vids.
  4. I don't play amane, but damn those changes make him look scary. Even more opportunities to chip people out now QAQ. Im really liking what they did with Izayoi. She's gonna have some crazy shit with the d follow ups to teleport.
  5. Im planning on coming over for Rebel up this saturday and I can bring my ps3, but it only has BB and UNIEL on it. Also I don't have kokonoe or terumi unfortunately. Also, can you come earlier for casuals or will SA be closed up till 4?
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