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Ice Barrage

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  1. Hi, I've recently met up with a group of people I'll be going to school with, and apparently a lot of them play anime fighters. I've played other fighting games, but this subgenre is new to me. They play a variety of games, and apparently a bunch of new ones are coming out soon. So I've come to ask for help in picking mains in several games. Given how large the rosters are, and that all the games are new to me, I kind of just want people's opinions on good starting points. When I look for a character, I typically prioritize good normals (good pokes at range, reasonably strong up close) and safe pressure. I tend to prefer pressure based characters, frametraps and throws, over high/low characters. So long as a character has enough high/low to make the foe uncomfortable with blocking indefinitely, they're fine by me. Defensive options are nice, but not a dealbreaker, unless the character's defense is so bad it makes them garbage. I need my character to have at least average mobility compared to the rest of the cast. This probably rules out the grapplers in these game from what I've seen. For an example of character I've played before, I really enjoyed John Talbain in Darkstalkers. I'm looking for a character in Blazblue, Guilty Gear (prefer a character who will be in Xrd), Persona Ultimax, and that Under Night thing. Thanks for any help.
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