EiseneFaust
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Bellevue, WA
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EiseneCow
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EiseneFaust
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I am in total agreement with you here. I'd post it, but I don't have the Makoto knowledge yet nor the time to maintain an original post of that nature. [EDIT] I think in the combo thread we should list any tips for executing the combo, such as the tips that have been listed repeatedly about 214B~B j.D 236~6A. I think we also need to mention Option Selects, just to inform people about how to take advantage of them. Omni's post: http://www.dustloop.com/forums/showthread.php?11493-CS2-Makoto-Nanaya-s-General-Discussion-Thread-(2A-gt-6K)&p=1029276&viewfull=1#post1029276 Exciel's post: http://www.dustloop.com/forums/showthread.php?11493-CS2-Makoto-Nanaya-s-General-Discussion-Thread-(2A-gt-6K)&p=1029366&viewfull=1#post1029366 St1ckBug's post: http://www.dustloop.com/forums/showthread.php?11493-CS2-Makoto-Nanaya-s-General-Discussion-Thread-(2A-gt-6K)&p=1038918&viewfull=1#post1038918 P.S. Good luck Omni, show Dacidbro why he lives in "Free"-mont :P P.P.S. Just teasing you Dacidbro, I enjoyed watching your matches when you came up to PNW. You bodied Derek's pheonix something fierce in MvC3 LOL!
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The last combo thread was great, but I'd also like to see stuff that is commonly overlooked in such a post. Block Strings: which omni already posted here: http://www.dustloop.com/forums/showthread.php?11493-CS2-Makoto-Nanaya-s-General-Discussion-Thread-%282A-gt-6K%29&p=1024377&viewfull=1#post1024377 Ronove added some info to it here: http://www.dustloop.com/forums/showthread.php?11493-CS2-Makoto-Nanaya-s-General-Discussion-Thread-(2A-gt-6K)&p=1024810&viewfull=1#post1024810 and move analysis: which omni posted here: http://www.dustloop.com/forums/showthread.php?11493-CS2-Makoto-Nanaya-s-General-Discussion-Thread-%282A-gt-6K%29&p=1027287&viewfull=1#post1027287 A simple quote of those posts would be great just to have a unified location for the information.
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I'm really looking forward to this when you have some time to post the notations. I've recently decided to start playing BBCS again after taking a few months off and Makoto seems like a lot of fun. Mokoto is very different from the normal types of characters I play, but she is really fun. Any combo thread that is made would be greatly appreciated. Right now I'm keeping the combos simple and working on getting consistent with executing challenge 6 without looking at the bar nor rings, since it has a lot of her fundamentals of what is discussed here except for the 214B~B j.D(3) 2366A which I will be working on next. Any other tips for a developing Makoto player beyond what is already said here?
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Awesome! Thanks! Just what I wanted.
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Anyone have access to be able to take screen shots of it for me? I'm especially interested in the new characters since arcade release. Thanks in advance for any help.
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Anybody have the text for all the characters given at the very start of the arcade, directly next to the character portrait info. For Ragna is says something to the effect of: "Dubbed the Grim Reaper, this SS-ranked..." Arcade Profile Background Art and Text - Did not have the text I was looking for. I also looked inside each of the zips in the original post. If I missed it please let me know.
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You need to hit with j.C at the very top of their launch, and hit with J.2C as they start to fall. The goal is to slow their descent enough such that you can hit with j.2DD before they get a chance to recover or get to low that j.2DD misses them. it's very challenging and usually not done off of 4B. tuka has posted some nice advice on the subject earlier in this thread somewhere.
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Posting tager video from matchup thread: