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About TotheFace
- Birthday February 3
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Website URL
https://www.facebook.com/imnotoz
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Twitter
ozzywastaken
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ozzywastaken
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Interests
arcades, fighting games, music games, fishing, hiking, cars, driving, and food.
Other Info
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Location
805, CA
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XBL
Mr Karate
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PSN
axlbomber
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i miss the old rensen >frc >[4]6HS trap/gimmick. i do it now and the opponent has like 2 minutes to react to it, lol.
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couple things; Axl can null potemkins slide head by doing his 623S. bomber loops feel a lot easier to do in this game than previous iterations. the 9623 technique is so nice. nope.
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[Xrd] News & (Theoretical) Gameplay Discussion
TotheFace replied to Shinjin's topic in Guilty Gear General
i think there's a note adressing the current bugs when you are in the select menu on start up. my tv is potato so i can barely read the text. and it says something about ranked match bugs. Anyone care to provide a copypasta? -
[Xrd] News & (Theoretical) Gameplay Discussion
TotheFace replied to Shinjin's topic in Guilty Gear General
pretty cool gimmick thing in online training mode. you can switch characters with each other, lol. -
[Xrd] News & (Theoretical) Gameplay Discussion
TotheFace replied to Shinjin's topic in Guilty Gear General
it feels a little better than +R but its still not up to par with other fighters out there. I get between 2-4 frame delay with a friend and it seems okay. I played with someone who had 7 frame delay and the lag/choppiness is very noticeable. Pretty much made competitive play not viable. edit: Online training mode is pretty cool though. -
[Xrd] News & (Theoretical) Gameplay Discussion
TotheFace replied to Shinjin's topic in Guilty Gear General
aw man, online play is kind of potato. -
[Xrd] News & (Theoretical) Gameplay Discussion
TotheFace replied to Shinjin's topic in Guilty Gear General
elphelts IK; lol I thought elphelt free dlc was just for hard copy LE (via code) but it was cool seeing it for free. Ended up getting Sin as well (just 250 yen). -
[Xrd] News & (Theoretical) Gameplay Discussion
TotheFace replied to Shinjin's topic in Guilty Gear General
maybe thats what was bugging me with the RC's. -
[Xrd] News & (Theoretical) Gameplay Discussion
TotheFace replied to Shinjin's topic in Guilty Gear General
im aware of that. Its just that your characters animation gets choppy for a moment during the RC slowdown. I guess its better than sol teleporting after 6HS RC back in ggxxslash lol. -
[Xrd] News & (Theoretical) Gameplay Discussion
TotheFace replied to Shinjin's topic in Guilty Gear General
RC's lag the game? Im doing challenges with axl, and his 623S > RC makes Axl's animation lag/drop frames. Is this how it was in arcades? It looks similar to the lag from GGXX on the naomi board. -
is there a translation for the titles for this game? lol. i dont want mine to sound stupid for those that can read japanese.
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when my friend and i tried to get games in last week, a message popped up saying "this game version fails to match". Then he sent me a screen shot of his menu options in Room Settings, and it showed an option at the very bottom for "System Version". This is not available in the japanese version (yet?), since we both compared menu options. We thought if we both set up our versions to 1.00 then it will work, but there was no way for me to do that. I guess i'll wait and see tomorrow if it works itself out.
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still no word/patch as to why i cant play with friend who has a US copy. Hopefully day 1 patch clears that up.