This match-up gets me most of the time. Somethings does work like making his DP or AoA miss and punish, 2B or DP when he is in the air, using teleports sparingly, and breaking his persona. However, I feel like I can't pressure him. If I'm too close (attacking and blocking), I get DP>combo to death. It's even worse when the really good Adachi players catch me in his hop cancel>air turn combos.