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timmytaplands

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  1. Not sure what you mean. A 4f offline input delay is bad compared to other Guilty Gear games, let alone other fighting games. To me that says people should be complaining less about the game's netcode and more about Arcsys getting their shit together to create a responsive port. I guess I'll wait for Teyah to finish testing
  2. There actually is still blood in the game, it just has a very bright neon color and looks more like part of the hitspark now. Try doing Sol cr.S on someone and you can see the blood. It's kind of a bright orange, but there's definitely some liquid there.
  3. Wait, so this means even on a lagless monitor I'm getting a 4frame input delay? I'm surprised the response to this is so understated. That's unacceptable.. that means when factoring in monitor lag and netplay, I could easily be playing with 6-8 frames of input delay. That sucks.
  4. There's definitely a lack of strategy content for this game. I guess the scene is smaller than most games, so only a small number of people are making videos for it. I would just go on Goldenrody's youtube channel and look at some of the vids, see what various players are doing with their characters. Try to emulate what they're doing in conjunction with learning the game through the tutorial/mission modes.
  5. Ramlethal seems like a much better version of Venom to me. Why waste time setting and hitting a pool ball when you can just set Ram's sword projectiles which home in and hit automatically? Ram's st.S has less range but actually leads to damage and knockdowns. In general, her sword normals are huge and hit way harder than Venom's normals. She even has Dark Angel! Why is her version so much better? I don't know.
  6. Does anyone wanna meet up at Next Level and play? Don't have a ps3 at home. I want to try the game but hopefully have a few ppl to play with too
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