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bigli

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Everything posted by bigli

  1. He can only throw out a maximum of six chains while in stance, then has to re-enter stance to do it again. Also, you can block the low chain and 2P it on reaction, which will knock him out of stance and allow you to approach again.
  2. You can YRC the startup of the following 5H/6H/2H if you want to mixup into lows/throws/etc though.
  3. So I haven't seen this mentioned yet, and if it has, my apologies, but has anyone been using any burst-safe combos? I find I'm usually being burst out of rekkas, so I went into training mode to practice pressing YRC between button inputs and found that Leos combos seem not to require them so much. Generic example 5K > c.S > HS > 236S > 236HS > 214S, although basic and low damaging, is a frequent combo that I am being burst out of fairly early into the game. If you input the combo as 5K > c.KSHS > PKHS > 236KSHS > 236KSHS > 214KSHS > KSHS the combo will come out the same, however, if the opponent should attempt to burst on any hit, assuming you have between 25% and 49% meter, you will YRC after any move. Any other simple/braindead examples I'm missing out?
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