First time posting here. Really appreciate all the Carl tips you guys post. I have a problem with pinning down high mobility characters. In particular guys like Arakune and Tao are very difficult for me to catch. I try to threaten with Brio and 8D but they can change their air trajectory so many times in one jump that it makes them difficult to predict and usually results in them bypassing Ada and being forced to take the pressure game. Or with guys like Mu they can just play the keep away while I'm forced to use Ada as a shield until I can maybe close the gap. I'm absolutely certain it's something I'm doing wrong, I just don't have the experience to know what it is yet. If anyone could give some tips or at least point me in the right direction I'd greatly appreciate it.