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The Burricane

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    http://dasburricanein.livejournal.com

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    In West Philadelphia, born & raised
  1. The Burricane

    Okay

    2K, 5S, 236S, 46S, 63214S FRC, 66, 2K, 5S, 2S, butt loop, etc. or 2K, 5S, 2H, JC 2nd hit, j.s, j.h, j.d, 41236S, 9, j.s, j.h, 41236S.
  2. The Burricane

    Okay

    5S is one of ABA's bestest pokes ever. It comes out really quick, has good range, recovery, can combo into 2H or Rekkas, etc. 5H will beat it out for range, but 5S is faster and safer. Keizon is right, Moroha's ABA 101 Guide is a really awesome place to start. It'll tell you all about her normals, basic combos, etc. I usually use the 2H FRC to keep pressure on someone after jacking their guard gauge up or to set up a tick throw attempt. As far as comboing goes, no I don't think FRCing it would be worthwhile. The combos off of regular hit or counter hit are good enough on their own.
  3. My friends and I got Accent Core working on his step-father's PS3. However, maybe 4 times out of 5 it would get stuck on one of the loading screens (the Arc System Works one, I think). So, if you ever really want Accent Core I know that it will work on the PS3, but not reliably.
  4. The main use of the Faust's bomb bag move (236P in air) is to control space. At least, that's what I usually use it for. It might not actually hit very often, but it should make your enemy weary of trying to close in on you. With a bomb bag out there you can usually throw an item out without too much worry, especially if they're a character with poor Air to Ground, because they won't want to jump over the bag at you. Another nice facet of the bomb bag is that it keeps you in the air while you throw it. Therefore, if you happen to have a bomb on screen you can double jump above it and chuck a bomb bag down on your enemy while they're making sure they don't get exploded. Then you can land and throw more items.
  5. Old link for Tougeki Damashii combos is dead, here's a working one: http://www.youtube.com/watch?v=TUZb45qYEjY
  6. I'd suggest two things: 1) As Akira mentioned, work on guarding, and be especially prepared to FDC any sort of dash. 2) Make steady use of the 2D, 2S, B&B Air Combo gatling. It's tension-free and pretty easy to execute. I think everything else has been covered by Akira and Zoogstin. You're doing fine. Keep it up and we'd all love to see how you progress.
  7. Order-Sol is another example of a char with a great normal throw. However, you've got to be near a corner in order to stick them to the wall and follow up on it. A.B.A.'s throw can be followed up anywhere on the durn screen. Therefore, it's definitely worth learning a few follow-ups. On an unrelated note, how safe is using meaty 6H as oki? (Provided they have < 50% tension, of course.) In my experience ,which is admittedly fairly casual, it mainly punishes people who attempt to backdash because I'm fairly far away, or at worst it's usually blocked and I can JC it.
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