Ok, so I've been playing alot over the past few weeks. I feel like I'm getting the hang of it (though I still lose more often than not). I atleast can start to recognize certain moves that are punishable. I'm still only using K, c.K, and S as punishers. That leads to a good bit of BnB damage. Better than nothing...right?
Either way, I have a question. What do I do about push back? There are certain strings that seem, for the moment, super safe for my opponents simply because me blocking that final hit of that string pushes me out of punish range. It essentially puts us back in neutral state only for me to have to endure another round of me being stuck in block stun for 2 minutes.
The easiest example I can think of is Elphelt. She has the one move where she falls forward with a bunch of flowers. If blocked, I get pushed back just out of S range. If I attempt to dash in quickly, she has time to defend or retaliate.
I wish I could be more precise with my example, but hopefully I got my point across. How do I punish push back?